Difference between revisions of "Cheat Engine:Help File"
								
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*** [[Help File:Pause|Pause]]  | *** [[Help File:Pause|Pause]]  | ||
*** [[Help File:Code list|Code list]]  | *** [[Help File:Code list|Code list]]  | ||
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=== Memory Viewer ===  | === Memory Viewer ===  | ||
* [[Help File:Memory Viewer|Memory Viewer]]	  | * [[Help File:Memory Viewer|Memory Viewer]]	  | ||
Revision as of 00:36, 31 July 2023
Note:
This is a WIP. Help is welcome ... to edit the help file. :P ( The helpfile in HTML format can be found at http://cheatengine.org/help/index.html Feel free to copy the contents from there to these wiki entries)
Contents
Overview
About
Main Interface
Memory Viewer
Plugin system
- Plugin system
- GetVersion
 - DisablePlugin
 - InitializePlugin
 - PluginVersion
- ExportedFunctions
 - sizeofExportedFunctions
 - ShowMessage
 - RegisterFunction
 - UnregisterFunction
 - OpenedProcessID
 - OpenedProcessHandle
 - GetMainWindowHandle
 - AutoAssemble
 - Assembler
 - Disassembler
 - ChangeRegistersAtAddress
 - InjectDLL
 - FreezeMem
 - UnfreezeMem
 - FixMem
 - ProcessList
 - ReloadSettings
 - GetAddressFromPointer
 - sym_nameToAddress
 - sym_addressToName
 - sym_generateAPIHookScript
 - loadDBK32
 - loaddbvmifneeded
 - previousOpcode
 - nextOpcode
 - disassembleEx
 - loadModule
 - aa_AddExtraCommand
 - aa_RemoveExtraCommand
 
 - PluginType
 
 
Settings
Tutorials
- Tutorials
- ASM and Hexing Theory
 - Basic assembler
 - What is the difference in bytetype
 - ASM Basics 1
 - ASM Basics 2
 - ASM Basics 3
 - Cheat Engine specific
 - Remote desktop instead of network version
 - Searching Tip
 - Code Injection and the auto assembler
 - Find out what addresses are accessed by a piece of code
 - 3D pinball for windows
 - Basic packet editing
 - Percentage scans and compare to saved results