Difference between revisions of "Lua:writeIntegerLocal"
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(Created page with ''''function''' writeIntegerLocal(''Address'', ''Value'') Writes 32-bits (4 bytes) at the given address, in Cheat Engine's memory, representing the value you have given as a sign…') |
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'''function''' writeIntegerLocal(''Address'', ''Value'') | '''function''' writeIntegerLocal(''Address'', ''Value'') | ||
− | Writes | + | Writes a DWORD (4 bytes) at the given address, in Cheat Engine's memory, representing the value you have given as a signed integer. |
===Function Parameters=== | ===Function Parameters=== |
Revision as of 05:03, 9 March 2017
function writeIntegerLocal(Address, Value)
Writes a DWORD (4 bytes) at the given address, in Cheat Engine's memory, representing the value you have given as a signed integer.
Function Parameters
Parameter | Type | Description |
---|---|---|
Address | CEAddressString or Integer | The address of memory to write to |
Value | Integer | The value to write to memory |
See also
Related Functions
- readBytes
- readInteger
- readQword
- readPointer
- readFloat
- readDouble
- readString
- writeBytes
- writeInteger
- writeQword
- writeFloat
- writeDouble
- writeString
- readBytesLocal
- readIntegerLocal
- readQwordLocal
- readPointerLocal
- readFloatLocal
- readDoubleLocal
- readStringLocal
- writeBytesLocal
- writeQwordLocal
- writeFloatLocal
- writeDoubleLocal
- writeStringLocal
- wordToByteTable
- dwordToByteTable
- qwordToByteTable
- floatToByteTable
- doubleToByteTable
- stringToByteTable
- wideStringToByteTable
- byteTableToWord
- byteTableToDword
- byteTableToQword
- byteTableToFloat
- byteTableToDouble
- byteTableToString
- byteTableToWideString