Lua:writeIntegerLocal

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<> Lua API Reference

function writeIntegerLocal(Address, Value) : Boolean

Writes a 32-bit integer to the specified address in Cheat Engine's own process memory (not the target process). Returns true on success.

Function Parameters[edit]

Parameter Type Description
Address Integer or CEAddressString The address in Cheat Engine's memory to write to.
Value Integer The 32-bit integer value to write.

Returns[edit]

Boolean — true if the write was successful, false otherwise.

Examples[edit]

1 -- Write a 32-bit integer to address 0x123456 in CE's memory
2 local success = writeIntegerLocal(0x123456, 123456789)
3 print("Write successful:", success)

Main Pages

Core Lua documentation entry points

Lua
Script Engine