Lua:byteTableToString

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function byteTableToString(Table) : String

Converts a table of bytes to a string, where each byte represents the ASCII/ANSI value of the corresponding character.

Function Parameters[edit]

Parameter Type Description
Table Table A table containing the bytes to convert to a string.

Returns[edit]

String — The resulting string formed from the byte values.

Explanation[edit]

Each element in the table is interpreted as a character code (byte), and the resulting string is constructed by concatenating these characters in order.

For example, byteTableToString({0x41, 0x42, 0x43}) returns "ABC".

Examples[edit]

local str = byteTableToString({0x41, 0x42, 0x43})
print(str) -- Output: ABC

See also[edit]

Related Functions[edit]