Lua:writeInteger
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function writeInteger(Address, Value) : Boolean
Writes a 32-bit integer to the specified address in the currently opened (target) process. Returns true on success.
Function Parameters[edit]
Parameter | Type | Description |
---|---|---|
Address | Integer or CEAddressString | The address in the target process to write to. |
Value | Integer | The 32-bit integer value to write. |
Returns[edit]
Boolean — true if the write was successful, false otherwise.
Examples[edit]
-- Write a 32-bit integer to address 0x123456 local success = writeInteger(0x123456, 123456789) print("Write successful:", success) -- Write to a CEAddressString writeInteger("game.exe+1234", 987654321)
See also[edit]
Related Functions[edit]
- readBytes
- readSmallInteger
- readInteger
- readQword
- readPointer
- readFloat
- readDouble
- readString
- writeBytes
- writeSmallInteger
- writeInteger
- writeQword
- writeFloat
- writeDouble
- writeString
- readBytesLocal
- readIntegerLocal
- readQwordLocal
- readPointerLocal
- readFloatLocal
- readDoubleLocal
- readStringLocal
- writeBytesLocal
- writeIntegerLocal
- writeQwordLocal
- writeFloatLocal
- writeDoubleLocal
- writeStringLocal
- wordToByteTable
- dwordToByteTable
- qwordToByteTable
- floatToByteTable
- doubleToByteTable
- stringToByteTable
- wideStringToByteTable
- byteTableToWord
- byteTableToDword
- byteTableToQword
- byteTableToFloat
- byteTableToDouble
- byteTableToString
- byteTableToWideString