Lua:readStringLocal

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Revision as of 13:40, 19 March 2017 by TheyCallMeTim13 (talk | contribs)
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function readStringLocal(Address, Maxlength, isWideString) : string

Reads the bytes at the given address, in Cheat Engine's memory, and interprets them as a string.

Note: The bytes read are from the Cheat Engine process instead of the targeted process.

Function Parameters

Parameter Type Description
Address CEAddressString or Integer The address to read
Maxlength Integer The maximum number of characters to read. If the string does not have a 0-terminator this will be the length of the string returned
isWideString Boolean Determines if this string is read out as a widestring or a normal ascii string


See also

Related Functions