Lua:writeStringLocal
Revision as of 02:42, 9 March 2017 by TheyCallMeTim13 (talk | contribs) (Created page with ''''function''' writeStringLocal(''Address'', ''Text'')  Writes the given text to the given address, in Cheat Engine's memory. This does not write a 0-terminator at the end. You n…')
function writeStringLocal(Address, Text)
Writes the given text to the given address, in Cheat Engine's memory. This does not write a 0-terminator at the end. You need to use writeBytesLocal yourself if you need one.
Function Parameters
| Parameter | Type | Description | 
|---|---|---|
| Address | CEAddressString or Integer | The address in Cheat Engine's memory to write to | 
| Text | String | The text to write to Cheat Engine's memory | 
See also
Related Functions
- readBytes
 - readInteger
 - readQword
 - readPointer
 - readFloat
 - readDouble
 - readString
 - writeBytes
 - writeInteger
 - writeQword
 - writeFloat
 - writeDouble
 - writeString
 - readBytesLocal
 - readIntegerLocal
 - readQwordLocal
 - readPointerLocal
 - readFloatLocal
 - readDoubleLocal
 - readStringLocal
 - writeBytesLocal
 - writeIntegerLocal
 - writeQwordLocal
 - writeFloatLocal
 - writeDoubleLocal
 - wordToByteTable
 - dwordToByteTable
 - qwordToByteTable
 - floatToByteTable
 - doubleToByteTable
 - stringToByteTable
 - wideStringToByteTable
 - byteTableToWord
 - byteTableToDword
 - byteTableToQword
 - byteTableToFloat
 - byteTableToDouble
 - byteTableToString
 - byteTableToWideString