Difference between revisions of "Lua:writeStringLocal"
								
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| − | '''function''' writeStringLocal(''Address'', ''Text'')  | + | '''function''' writeStringLocal(''Address'', ''Text'', ''WideChar'' OPTIONAL)  | 
| − | Writes the given text to the given address, in Cheat Engine's memory. This does not write a 0-terminator at the end. You need to use [[writeBytesLocal]] yourself if you need one.  | + | Writes the given text to the given address, in Cheat Engine's memory. This does not write a 0-terminator at the end. You need to use [[writeBytesLocal]] yourself if you need one. Set WideChar to true if it is encoded using a widechar formatting.  | 
Note: The value written will be in the Cheat Engine process instead of the targeted process.  | Note: The value written will be in the Cheat Engine process instead of the targeted process.  | ||
| Line 18: | Line 18: | ||
|String  | |String  | ||
|The text to write to Cheat Engine's memory  | |The text to write to Cheat Engine's memory  | ||
| + | |-  | ||
| + | |WideChar  | ||
| + | |boolean  | ||
| + | |Set to true if it is encoded using a widechar formatting  | ||
|}  | |}  | ||
Revision as of 07:09, 9 March 2017
function writeStringLocal(Address, Text, WideChar OPTIONAL)
Writes the given text to the given address, in Cheat Engine's memory. This does not write a 0-terminator at the end. You need to use writeBytesLocal yourself if you need one. Set WideChar to true if it is encoded using a widechar formatting.
Note: The value written will be in the Cheat Engine process instead of the targeted process.
Function Parameters
| Parameter | Type | Description | 
|---|---|---|
| Address | CEAddressString or Integer | The address in Cheat Engine's memory to write to | 
| Text | String | The text to write to Cheat Engine's memory | 
| WideChar | boolean | Set to true if it is encoded using a widechar formatting | 
See also
Related Functions
- readBytes
 - readInteger
 - readQword
 - readPointer
 - readFloat
 - readDouble
 - readString
 - writeBytes
 - writeInteger
 - writeQword
 - writeFloat
 - writeDouble
 - writeString
 - readBytesLocal
 - readIntegerLocal
 - readQwordLocal
 - readPointerLocal
 - readFloatLocal
 - readDoubleLocal
 - readStringLocal
 - writeBytesLocal
 - writeIntegerLocal
 - writeQwordLocal
 - writeFloatLocal
 - writeDoubleLocal
 - wordToByteTable
 - dwordToByteTable
 - qwordToByteTable
 - floatToByteTable
 - doubleToByteTable
 - stringToByteTable
 - wideStringToByteTable
 - byteTableToWord
 - byteTableToDword
 - byteTableToQword
 - byteTableToFloat
 - byteTableToDouble
 - byteTableToString
 - byteTableToWideString