Difference between revisions of "Lua:writeStringLocal"
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− | '''function''' writeStringLocal(''Address'', ''Text'') | + | '''function''' writeStringLocal(''Address'', ''Text'', ''WideChar'' OPTIONAL) |
− | Writes the given text to the given address, in Cheat Engine's memory. This does not write a 0-terminator at the end. You need to use [[writeBytesLocal]] yourself if you need one. | + | Writes the given text to the given address, in Cheat Engine's memory. This does not write a 0-terminator at the end. You need to use [[writeBytesLocal]] yourself if you need one. Set WideChar to true if it is encoded using a widechar formatting. |
Note: The value written will be in the Cheat Engine process instead of the targeted process. | Note: The value written will be in the Cheat Engine process instead of the targeted process. | ||
Line 18: | Line 18: | ||
|String | |String | ||
|The text to write to Cheat Engine's memory | |The text to write to Cheat Engine's memory | ||
+ | |- | ||
+ | |WideChar | ||
+ | |boolean | ||
+ | |Set to true if it is encoded using a widechar formatting | ||
|} | |} | ||
Revision as of 07:09, 9 March 2017
function writeStringLocal(Address, Text, WideChar OPTIONAL)
Writes the given text to the given address, in Cheat Engine's memory. This does not write a 0-terminator at the end. You need to use writeBytesLocal yourself if you need one. Set WideChar to true if it is encoded using a widechar formatting.
Note: The value written will be in the Cheat Engine process instead of the targeted process.
Function Parameters
Parameter | Type | Description |
---|---|---|
Address | CEAddressString or Integer | The address in Cheat Engine's memory to write to |
Text | String | The text to write to Cheat Engine's memory |
WideChar | boolean | Set to true if it is encoded using a widechar formatting |
See also
Related Functions
- readBytes
- readInteger
- readQword
- readPointer
- readFloat
- readDouble
- readString
- writeBytes
- writeInteger
- writeQword
- writeFloat
- writeDouble
- writeString
- readBytesLocal
- readIntegerLocal
- readQwordLocal
- readPointerLocal
- readFloatLocal
- readDoubleLocal
- readStringLocal
- writeBytesLocal
- writeIntegerLocal
- writeQwordLocal
- writeFloatLocal
- writeDoubleLocal
- wordToByteTable
- dwordToByteTable
- qwordToByteTable
- floatToByteTable
- doubleToByteTable
- stringToByteTable
- wideStringToByteTable
- byteTableToWord
- byteTableToDword
- byteTableToQword
- byteTableToFloat
- byteTableToDouble
- byteTableToString
- byteTableToWideString