Lua:readDoubleLocal
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function readDoubleLocal(Address) : Number
Reads a double precision (64-bit) floating point value from the specified address in Cheat Engine's own process memory (not the target process).
Function Parameters[edit]
Parameter | Type | Description |
---|---|---|
Address | Integer or CEAddressString | The address in Cheat Engine's memory to read from. |
Returns[edit]
Number — The double precision floating point value read from the specified address.
Examples[edit]
-- Read a double from address 0x123456 in CE's memory local value = readDoubleLocal(0x123456) print("Double value:", value) -- Read from a CEAddressString local value2 = readDoubleLocal("00400000+10") print("Double value:", value2)
See also[edit]
Related Functions[edit]
- readBytes
- readSmallInteger
- readInteger
- readQword
- readPointer
- readFloat
- readDouble
- readString
- writeBytes
- writeSmallInteger
- writeInteger
- writeQword
- writeFloat
- writeDouble
- writeString
- readBytesLocal
- readIntegerLocal
- readQwordLocal
- readPointerLocal
- readFloatLocal
- readDoubleLocal
- readStringLocal
- writeBytesLocal
- writeIntegerLocal
- writeQwordLocal
- writeFloatLocal
- writeDoubleLocal
- writeStringLocal
- wordToByteTable
- dwordToByteTable
- qwordToByteTable
- floatToByteTable
- doubleToByteTable
- stringToByteTable
- wideStringToByteTable
- byteTableToWord
- byteTableToDword
- byteTableToQword
- byteTableToFloat
- byteTableToDouble
- byteTableToString
- byteTableToWideString