Lua:writeFloatLocal
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Writes a single precision (32-bit) floating point value to the specified address in Cheat Engine's own process memory (not the target process). Returns true on success.
Function Parameters
| Parameter | Type | Description |
|---|---|---|
| Address | Integer or CEAddressString | The address in Cheat Engine's memory to write to. |
| Value | Number | The single precision floating point value to write. |
Returns
Boolean — true if the write was successful, false otherwise.
Examples
1 -- Write a float to address 0x123456 in CE's memory
2 local success = writeFloatLocal(0x123456, 3.14)
3 print("Write successful:", success)