Lua:writeIntegerLocal
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Writes a 32-bit integer to the specified address in Cheat Engine's own process memory (not the target process). Returns true on success.
Function Parameters
| Parameter | Type | Description |
|---|---|---|
| Address | Integer or CEAddressString | The address in Cheat Engine's memory to write to. |
| Value | Integer | The 32-bit integer value to write. |
Returns
Boolean — true if the write was successful, false otherwise.
Examples
1 -- Write a 32-bit integer to address 0x123456 in CE's memory
2 local success = writeIntegerLocal(0x123456, 123456789)
3 print("Write successful:", success)