Lua:readDoubleLocal

From Cheat Engine
Revision as of 15:41, 25 June 2026 by Leunsel (talk | contribs) (Syntax Highlighting.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

<> Lua API Reference

function readDoubleLocal(Address) : Number

Reads a double precision (64-bit) floating point value from the specified address in Cheat Engine's own process memory (not the target process).

Function Parameters[edit]

Parameter Type Description
Address Integer or CEAddressString The address in Cheat Engine's memory to read from.

Returns[edit]

Number — The double precision floating point value read from the specified address.

Examples[edit]

1 -- Read a double from address 0x123456 in CE's memory
2 local value = readDoubleLocal(0x123456)
3 print("Double value:", value)
4 
5 -- Read from a CEAddressString
6 local value2 = readDoubleLocal("00400000+10")
7 print("Double value:", value2)

Main Pages

Core Lua documentation entry points

Lua
Script Engine