Lua:readPointerLocal

From Cheat Engine
Revision as of 23:03, 4 December 2025 by Leunsel (talk | contribs) (Added CodeBox Template.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
<> Function

function readPointerLocal(Address) : Integer

Reads a pointer-sized integer from the specified address in Cheat Engine's own process memory (not the target process). In a 64-bit build, this is equivalent to readQwordLocal; in a 32-bit build, it is equivalent to readIntegerLocal.

Function Parameters[edit]

Parameter Type Description
Address Integer or CEAddressString The address in Cheat Engine's memory to read from.

Returns[edit]

Integer — The pointer-sized value read from the specified address.

Examples[edit]

-- Read a pointer from address 0x123456 in CE's memory
local ptr = readPointerLocal(0x123456)
print("Pointer value:", ptr)

-- Read from a CEAddressString
local ptr2 = readPointerLocal("00400000+10")
print("Pointer value:", ptr2)

See also[edit]

Lua
Script Engine

Related Functions[edit]

Read Functions
readBytes
readSmallInteger
readInteger
readQword
readPointer
readFloat
readDouble
readString
Read Functions (Local Process)
readBytesLocal
readIntegerLocal
readQwordLocal
readPointerLocal
readFloatLocal
readDoubleLocal
readStringLocal
Write Functions
writeBytes
writeSmallInteger
writeInteger
writeQword
writeFloat
writeDouble
writeString
Write Functions (Local Process)
writeBytesLocal
writeIntegerLocal
writeQwordLocal
writeFloatLocal
writeDoubleLocal
writeStringLocal
Byte Table Conversions (Value → Byte Table)
wordToByteTable
dwordToByteTable
qwordToByteTable
floatToByteTable
doubleToByteTable
stringToByteTable
wideStringToByteTable
Byte Table Conversions (Byte Table → Value)
byteTableToWord
byteTableToDword
byteTableToQword
byteTableToFloat
byteTableToDouble
byteTableToString
byteTableToWideString