Lua:readBytesLocal

From Cheat Engine
Revision as of 23:02, 4 December 2025 by Leunsel (talk | contribs) (Added CodeBox Template.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
<> Function

function readBytesLocal(Address, ByteCount, [ReturnAsTable])

Reads bytes from the specified address in Cheat Engine's own process memory (not the target process). Returns the bytes as multiple return values or as a table if ReturnAsTable is true.

Function Parameters[edit]

Parameter Type Description
Address Integer or CEAddressString The address in Cheat Engine's memory to read from.
ByteCount Integer The number of bytes to read.
ReturnAsTable Boolean (optional) If true, returns a table of bytes. If false or omitted, returns each byte as a separate return value.

Examples[edit]

-- Read 4 bytes and get them as separate values
local b1, b2, b3, b4 = readBytesLocal(0x123456, 4)
print(b1, b2, b3, b4)

-- Read 4 bytes and get them as a table
local bytes = readBytesLocal(0x123456, 4, true)
for i, v in ipairs(bytes) do
  print("Byte " .. i .. ": " .. v)
end

See also[edit]

Lua
Script Engine

Related Functions[edit]

Read Functions
readBytes
readSmallInteger
readInteger
readQword
readPointer
readFloat
readDouble
readString
Read Functions (Local Process)
readBytesLocal
readIntegerLocal
readQwordLocal
readPointerLocal
readFloatLocal
readDoubleLocal
readStringLocal
Write Functions
writeBytes
writeSmallInteger
writeInteger
writeQword
writeFloat
writeDouble
writeString
Write Functions (Local Process)
writeBytesLocal
writeIntegerLocal
writeQwordLocal
writeFloatLocal
writeDoubleLocal
writeStringLocal
Byte Table Conversions (Value → Byte Table)
wordToByteTable
dwordToByteTable
qwordToByteTable
floatToByteTable
doubleToByteTable
stringToByteTable
wideStringToByteTable
Byte Table Conversions (Byte Table → Value)
byteTableToWord
byteTableToDword
byteTableToQword
byteTableToFloat
byteTableToDouble
byteTableToString
byteTableToWideString