Lua:writeFloat

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<> Function

function writeFloat(Address, Value) : Boolean

Writes a single precision (32-bit) floating point value to the specified address in the currently opened (target) process. Returns true on success.

Function Parameters[edit]

Parameter Type Description
Address Integer or CEAddressString The address in the target process to write to.
Value Number The single precision floating point value to write.

Returns[edit]

Boolean — true if the write was successful, false otherwise.

Examples[edit]

-- Write a float to address 0x123456
local success = writeFloat(0x123456, 3.14)
print("Write successful:", success)

-- Write to a CEAddressString
writeFloat("game.exe+1234", 2.718)

See also[edit]

Lua
Script Engine

Related Functions[edit]

Read Functions
readBytes
readSmallInteger
readInteger
readQword
readPointer
readFloat
readDouble
readString
Read Functions (Local Process)
readBytesLocal
readIntegerLocal
readQwordLocal
readPointerLocal
readFloatLocal
readDoubleLocal
readStringLocal
Write Functions
writeBytes
writeSmallInteger
writeInteger
writeQword
writeFloat
writeDouble
writeString
Write Functions (Local Process)
writeBytesLocal
writeIntegerLocal
writeQwordLocal
writeFloatLocal
writeDoubleLocal
writeStringLocal
Byte Table Conversions (Value → Byte Table)
wordToByteTable
dwordToByteTable
qwordToByteTable
floatToByteTable
doubleToByteTable
stringToByteTable
wideStringToByteTable
Byte Table Conversions (Byte Table → Value)
byteTableToWord
byteTableToDword
byteTableToQword
byteTableToFloat
byteTableToDouble
byteTableToString
byteTableToWideString