Lua:writeString
Revision as of 00:04, 25 January 2018 by TheyCallMeTim13 (talk | contribs) (moved writeString to Lua:writeString)
function writeString(Address, Text, WideChar OPTIONAL) : Boolean - Returns true on success.
Writes the given text to the given address. This does not write a 0-terminator at the end. You need to use writeBytes yourself if you need one. Set WideChar to true if it is encoded using a widechar formatting.
Function Parameters
| Parameter | Type | Description |
|---|---|---|
| Address | CEAddressString or Integer | The address of the target process to write to |
| Text | String | The text to write to the process |
| WideChar | boolean | Set to true if it is encoded using a widechar formatting |
See also
| Lua |
| Script Engine |
Related Functions
| Read Functions |
|---|
| readBytes |
| readSmallInteger |
| readInteger |
| readQword |
| readPointer |
| readFloat |
| readDouble |
| readString |
| Read Functions (Local Process) |
| readBytesLocal |
| readIntegerLocal |
| readQwordLocal |
| readPointerLocal |
| readFloatLocal |
| readDoubleLocal |
| readStringLocal |
| Write Functions |
| writeBytes |
| writeSmallInteger |
| writeInteger |
| writeQword |
| writeFloat |
| writeDouble |
| writeString |
| Write Functions (Local Process) |
| writeBytesLocal |
| writeIntegerLocal |
| writeQwordLocal |
| writeFloatLocal |
| writeDoubleLocal |
| writeStringLocal |
| Byte Table Conversions (Value → Byte Table) |
| wordToByteTable |
| dwordToByteTable |
| qwordToByteTable |
| floatToByteTable |
| doubleToByteTable |
| stringToByteTable |
| wideStringToByteTable |
| Byte Table Conversions (Byte Table → Value) |
| byteTableToWord |
| byteTableToDword |
| byteTableToQword |
| byteTableToFloat |
| byteTableToDouble |
| byteTableToString |
| byteTableToWideString |