Lua:readStringLocal
Revision as of 00:03, 25 January 2018 by TheyCallMeTim13 (talk | contribs) (moved readStringLocal to Lua:readStringLocal)
function readStringLocal(Address, Maxlength, isWideString) : string
Reads the bytes at the given address, in Cheat Engine's memory, and interprets them as a string.
Note: The bytes read are from the Cheat Engine process instead of the targeted process.
Function Parameters
| Parameter | Type | Description |
|---|---|---|
| Address | CEAddressString or Integer | The address to read |
| Maxlength | Integer | The maximum number of characters to read. If the string does not have a 0-terminator this will be the length of the string returned |
| isWideString | Boolean | Determines if this string is read out as a widestring or a normal ascii string |