Lua:writeIntegerLocal

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Revision as of 09:24, 4 July 2017 by Igromanru (talk | contribs)
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function writeIntegerLocal(Address, Value)

Writes a DWORD (4 bytes) at the given address, in Cheat Engine's memory, representing the value you have given as a signed integer.

Note: The value written will be in the Cheat Engine process instead of the targeted process.

Function Parameters

Parameter Type Description
Address CEAddressString or Integer The address of memory to write to
Value Integer The value to write to memory


See also

Lua
Script Engine

Related Functions

Read Functions
readBytes
readSmallInteger
readInteger
readQword
readPointer
readFloat
readDouble
readString
Read Functions (Local Process)
readBytesLocal
readIntegerLocal
readQwordLocal
readPointerLocal
readFloatLocal
readDoubleLocal
readStringLocal
Write Functions
writeBytes
writeSmallInteger
writeInteger
writeQword
writeFloat
writeDouble
writeString
Write Functions (Local Process)
writeBytesLocal
writeIntegerLocal
writeQwordLocal
writeFloatLocal
writeDoubleLocal
writeStringLocal
Byte Table Conversions (Value → Byte Table)
wordToByteTable
dwordToByteTable
qwordToByteTable
floatToByteTable
doubleToByteTable
stringToByteTable
wideStringToByteTable
Byte Table Conversions (Byte Table → Value)
byteTableToWord
byteTableToDword
byteTableToQword
byteTableToFloat
byteTableToDouble
byteTableToString
byteTableToWideString