Lua:wideStringToByteTable
Revision as of 07:28, 9 March 2017 by TheyCallMeTim13 (talk | contribs) (Created page with ''''function''' wideStringToByteTable(''String'')  Converts a string is encoded using a widechar formatting to a byte table.   === Function Parameters === {|width="85%" cellpaddin…')
function wideStringToByteTable(String)
Converts a string is encoded using a widechar formatting to a byte table.
Function Parameters
| Parameter | Type | Description | 
|---|---|---|
| String | string | The widechar formated string to convert to a byte table | 
Examples
 local bt = wideStringToByteTable('player.weapons.rifle')
 bt[#bt + 1] = 0
 bt[#bt + 1] = 0
 writeBytes('00123ABC', bt)
Code:
 local bt = wideStringToByteTable('test')
 for i, v in ipairs(bt) do
   print(i - 1, string.format('%02X', v))
 end
Output:
0 74 1 00 2 65 3 00 4 73 5 00 6 74 7 00
See also
Related Functions
- readBytes
 - readInteger
 - readQword
 - readPointer
 - readFloat
 - readDouble
 - readString
 - writeBytes
 - writeInteger
 - writeQword
 - writeFloat
 - writeDouble
 - writeString
 - readBytesLocal
 - readIntegerLocal
 - readQwordLocal
 - readPointerLocal
 - readFloatLocal
 - readDoubleLocal
 - readStringLocal
 - writeBytesLocal
 - writeIntegerLocal
 - writeQwordLocal
 - writeFloatLocal
 - writeDoubleLocal
 - writeStringLocal
 - wordToByteTable
 - dwordToByteTable
 - qwordToByteTable
 - floatToByteTable
 - doubleToByteTable
 - stringToByteTable
 - byteTableToWord
 - byteTableToDword
 - byteTableToQword
 - byteTableToFloat
 - byteTableToDouble
 - byteTableToString
 - byteTableToWideString