Difference between revisions of "Lua:readPointer"

From Cheat Engine
Jump to navigation Jump to search
m
m (Syntax Highlighting.)
 
Line 20: Line 20:
  
 
===Examples===
 
===Examples===
<pre>
+
<syntaxhighlight lang="lua" line>
 
-- Read a pointer from address 0x123456
 
-- Read a pointer from address 0x123456
 
local ptr = readPointer(0x123456)
 
local ptr = readPointer(0x123456)
Line 28: Line 28:
 
local ptr2 = readPointer("game.exe+1234")
 
local ptr2 = readPointer("game.exe+1234")
 
print("Pointer value:", ptr2)
 
print("Pointer value:", ptr2)
</pre>
+
</syntaxhighlight>
  
 
{{LuaSeeAlso}}
 
{{LuaSeeAlso}}
  
 
{{ReadWriteMemory}}
 
{{ReadWriteMemory}}

Latest revision as of 15:34, 25 June 2026

<> Lua API Reference

function readPointer(Address) : Integer

Reads a pointer-sized integer from the specified address in the currently opened (target) process. In a 64-bit target, this is equivalent to readQword; in a 32-bit target, it is equivalent to readInteger.

Function Parameters[edit]

Parameter Type Description
Address Integer or CEAddressString The address in the target process to read from.

Returns[edit]

Integer — The pointer-sized value read from the specified address.

Examples[edit]

1 -- Read a pointer from address 0x123456
2 local ptr = readPointer(0x123456)
3 print("Pointer value:", ptr)
4 
5 -- Read from a CEAddressString
6 local ptr2 = readPointer("game.exe+1234")
7 print("Pointer value:", ptr2)

Main Pages

Core Lua documentation entry points

Lua
Script Engine