Difference between revisions of "Lua:writeFloat"

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[[Category:Lua]]
 
[[Category:Lua]]
'''function''' writeFloat(''Address'', ''Value'') : Boolean - Returns true on success.
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'''function''' writeFloat(''Address'', ''Value'') ''':''' Boolean
  
Writes a DWORD (4 bytes) at the given address representing the value you have given as a single precision floating point.
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Writes a single precision (32-bit) floating point value to the specified address in the currently opened (target) process. 
 +
Returns true on success.
  
 
===Function Parameters===
 
===Function Parameters===
{|width="85%" cellpadding="10%" cellpadding="5%" cellspacing="0" border="0"
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{|width="85%" cellpadding="10%" cellspacing="0" border="0"
 
!align="left"|Parameter
 
!align="left"|Parameter
 
!align="left"|Type
 
!align="left"|Type
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|-
 
|-
 
|Address
 
|Address
|[[CEAddressString]] or Integer
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|Integer or [[CEAddressString]]
|The address of the target process to write to
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|The address in the target process to write to.
 
|-
 
|-
 
|Value
 
|Value
|Float
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|Number
|The value to write to the process
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|The single precision floating point value to write.
 
|}
 
|}
  
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===Returns===
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Boolean — true if the write was successful, false otherwise.
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 +
===Examples===
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<pre>
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-- Write a float to address 0x123456
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local success = writeFloat(0x123456, 3.14)
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print("Write successful:", success)
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-- Write to a CEAddressString
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writeFloat("game.exe+1234", 2.718)
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</pre>
  
 
{{LuaSeeAlso}}
 
{{LuaSeeAlso}}

Revision as of 17:07, 11 July 2025

function writeFloat(Address, Value) : Boolean

Writes a single precision (32-bit) floating point value to the specified address in the currently opened (target) process. Returns true on success.

Function Parameters

Parameter Type Description
Address Integer or CEAddressString The address in the target process to write to.
Value Number The single precision floating point value to write.

Returns

Boolean — true if the write was successful, false otherwise.

Examples

-- Write a float to address 0x123456
local success = writeFloat(0x123456, 3.14)
print("Write successful:", success)

-- Write to a CEAddressString
writeFloat("game.exe+1234", 2.718)

Main Pages

Core Lua documentation entry points

Lua
Script Engine

Related Functions