Difference between revisions of "Lua:writeFloatLocal"
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| − | '''function''' writeFloatLocal(''Address'', ''Value'') ''':''' Boolean | + | {{CodeBox|'''function''' writeFloatLocal(''Address'', ''Value'') ''':''' Boolean}} |
Writes a single precision (32-bit) floating point value to the specified address in Cheat Engine's own process memory (not the target process). | Writes a single precision (32-bit) floating point value to the specified address in Cheat Engine's own process memory (not the target process). | ||
Revision as of 23:05, 4 December 2025
Writes a single precision (32-bit) floating point value to the specified address in Cheat Engine's own process memory (not the target process). Returns true on success.
Function Parameters
| Parameter | Type | Description |
|---|---|---|
| Address | Integer or CEAddressString | The address in Cheat Engine's memory to write to. |
| Value | Number | The single precision floating point value to write. |
Returns
Boolean — true if the write was successful, false otherwise.
Examples
-- Write a float to address 0x123456 in CE's memory
local success = writeFloatLocal(0x123456, 3.14)
print("Write successful:", success)