Difference between revisions of "Lua:writeIntegerLocal"

From Cheat Engine
Jump to navigation Jump to search
m
Line 1: Line 1:
 
[[Category:Lua]]
 
[[Category:Lua]]
'''function''' writeIntegerLocal(''Address'', ''Value'')
+
'''function''' writeIntegerLocal(''Address'', ''Value'') ''':''' Boolean
  
Writes a DWORD (4 bytes) at the given address, in Cheat Engine's memory, representing the value you have given as a signed integer.
+
Writes a 32-bit integer to the specified address in Cheat Engine's own process memory (not the target process).
 
+
Returns true on success.
Note: The value written will be in the Cheat Engine process instead of the targeted process.
 
  
 
===Function Parameters===
 
===Function Parameters===
{|width="85%" cellpadding="10%" cellpadding="5%" cellspacing="0" border="0"
+
{|width="85%" cellpadding="10%" cellspacing="0" border="0"
 
!align="left"|Parameter
 
!align="left"|Parameter
 
!align="left"|Type
 
!align="left"|Type
Line 13: Line 12:
 
|-
 
|-
 
|Address
 
|Address
|[[CEAddressString]] or Integer
+
|Integer or [[CEAddressString]]
|The address of memory to write to
+
|The address in Cheat Engine's memory to write to.
 
|-
 
|-
 
|Value
 
|Value
 
|Integer
 
|Integer
|The value to write to memory
+
|The 32-bit integer value to write.
 
|}
 
|}
  
 +
===Returns===
 +
Boolean — true if the write was successful, false otherwise.
 +
 +
===Examples===
 +
<pre>
 +
-- Write a 32-bit integer to address 0x123456 in CE's memory
 +
local success = writeIntegerLocal(0x123456, 123456789)
 +
print("Write successful:", success)
 +
</pre>
  
 
{{LuaSeeAlso}}
 
{{LuaSeeAlso}}

Revision as of 17:18, 11 July 2025

function writeIntegerLocal(Address, Value) : Boolean

Writes a 32-bit integer to the specified address in Cheat Engine's own process memory (not the target process). Returns true on success.

Function Parameters

Parameter Type Description
Address Integer or CEAddressString The address in Cheat Engine's memory to write to.
Value Integer The 32-bit integer value to write.

Returns

Boolean — true if the write was successful, false otherwise.

Examples

-- Write a 32-bit integer to address 0x123456 in CE's memory
local success = writeIntegerLocal(0x123456, 123456789)
print("Write successful:", success)

Main Pages

Core Lua documentation entry points

Lua
Script Engine

Related Functions