Difference between revisions of "Lua:writeBytes"

From Cheat Engine
Jump to navigation Jump to search
m (Added CodeBox Template.)
m (Syntax Highlighting.)
 
(One intermediate revision by the same user not shown)
Line 40: Line 40:
  
 
===Examples===
 
===Examples===
<pre>
+
<syntaxhighlight lang="lua" line>
 
-- Write 4 bytes to an address
 
-- Write 4 bytes to an address
 
writeBytes(0x123456, 0x90, 0x90, 0x90, 0x90)
 
writeBytes(0x123456, 0x90, 0x90, 0x90, 0x90)
Line 47: Line 47:
 
local bytes = {0xDE, 0xAD, 0xBE, 0xEF}
 
local bytes = {0xDE, 0xAD, 0xBE, 0xEF}
 
writeBytes(0x654321, bytes)
 
writeBytes(0x654321, bytes)
</pre>
+
</syntaxhighlight>
  
 
{{LuaSeeAlso}}
 
{{LuaSeeAlso}}
  
=== Related Functions ===
 
 
{{ReadWriteMemory}}
 
{{ReadWriteMemory}}

Latest revision as of 15:41, 25 June 2026

<> Lua API Reference

function writeBytes(Address, Byte1, [Byte2, ...])

<> Lua API Reference

function writeBytes(Address, Table)

Writes bytes to the specified address in the currently opened (target) process. You can provide the bytes as separate arguments or as a table.

Function Parameters[edit]

writeBytes(address, byte1, [byte2, ...])

Parameter Type Description
Address CEAddressString or Integer The address in the target process to write to.
Byte1, Byte2, ... Integer The bytes to write (as separate arguments).

writeBytes(address, table)

Parameter Type Description
Address CEAddressString or Integer The address in the target process to write to.
Table Table A table containing the bytes to write.

Examples[edit]

1 -- Write 4 bytes to an address
2 writeBytes(0x123456, 0x90, 0x90, 0x90, 0x90)
3 
4 -- Write bytes from a table
5 local bytes = {0xDE, 0xAD, 0xBE, 0xEF}
6 writeBytes(0x654321, bytes)

Main Pages

Core Lua documentation entry points

Lua
Script Engine