Difference between revisions of "Lua:writeBytesLocal"
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===Function Parameters=== | ===Function Parameters=== | ||
+ | '''writeBytesLocal(address, byte1, [byte2, ...])''' | ||
{|width="85%" cellpadding="10%" cellspacing="0" border="0" | {|width="85%" cellpadding="10%" cellspacing="0" border="0" | ||
!align="left"|Parameter | !align="left"|Parameter | ||
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|- | |- | ||
|Address | |Address | ||
− | |Integer | + | |[[CEAddressString]] or Integer |
|The address in Cheat Engine's memory to write to. | |The address in Cheat Engine's memory to write to. | ||
|- | |- | ||
Line 20: | Line 21: | ||
|Integer | |Integer | ||
|The bytes to write (as separate arguments). | |The bytes to write (as separate arguments). | ||
+ | |} | ||
+ | |||
+ | '''writeBytesLocal(address, table, [count])''' | ||
+ | {|width="85%" cellpadding="10%" cellspacing="0" border="0" | ||
+ | !align="left"|Parameter | ||
+ | !align="left"|Type | ||
+ | !style="width: 80%;background-color:white;" align="left"|Description | ||
+ | |- | ||
+ | |Address | ||
+ | |[[CEAddressString]] or Integer | ||
+ | |The address in Cheat Engine's memory to write to. | ||
|- | |- | ||
|Table | |Table |
Latest revision as of 15:59, 11 July 2025
function writeBytesLocal(Address, Byte1, [Byte2, ...])
function writeBytesLocal(Address, Table, [Count])
Writes bytes to the specified address in Cheat Engine's own process memory (not the target process). This is similar to writeBytes, but operates on Cheat Engine itself.
Function Parameters[edit]
writeBytesLocal(address, byte1, [byte2, ...])
Parameter | Type | Description |
---|---|---|
Address | CEAddressString or Integer | The address in Cheat Engine's memory to write to. |
Byte1, Byte2, ... | Integer | The bytes to write (as separate arguments). |
writeBytesLocal(address, table, [count])
Parameter | Type | Description |
---|---|---|
Address | CEAddressString or Integer | The address in Cheat Engine's memory to write to. |
Table | Table | A table containing the bytes to write. |
Count | Integer (optional) | The number of bytes to write from the table. |
Note: The value written will be in the Cheat Engine process instead of the targeted process.
Examples[edit]
-- Write 4 bytes to a local address writeBytesLocal(0x123456, 0x90, 0x90, 0x90, 0x90) -- Write bytes from a table local bytes = {0xDE, 0xAD, 0xBE, 0xEF} writeBytesLocal(0x654321, bytes) -- Write only the first 2 bytes from the table writeBytesLocal(0x654321, bytes, 2)
See also[edit]
Related Functions[edit]
- readBytes
- readSmallInteger
- readInteger
- readQword
- readPointer
- readFloat
- readDouble
- readString
- writeBytes
- writeSmallInteger
- writeInteger
- writeQword
- writeFloat
- writeDouble
- writeString
- readBytesLocal
- readIntegerLocal
- readQwordLocal
- readPointerLocal
- readFloatLocal
- readDoubleLocal
- readStringLocal
- writeBytesLocal
- writeIntegerLocal
- writeQwordLocal
- writeFloatLocal
- writeDoubleLocal
- writeStringLocal
- wordToByteTable
- dwordToByteTable
- qwordToByteTable
- floatToByteTable
- doubleToByteTable
- stringToByteTable
- wideStringToByteTable
- byteTableToWord
- byteTableToDword
- byteTableToQword
- byteTableToFloat
- byteTableToDouble
- byteTableToString
- byteTableToWideString