Difference between revisions of "Lua:readBytesLocal"
Jump to navigation
Jump to search
m (moved readBytesLocal to Lua:readBytesLocal) |
m |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
[[Category:Lua]] | [[Category:Lua]] | ||
− | '''function''' readBytesLocal(''Address'', '' | + | '''function''' readBytesLocal(''Address'', ''ByteCount'', [''ReturnAsTable'']) |
− | + | Reads bytes from the specified address in Cheat Engine's own process memory (not the target process). | |
− | + | Returns the bytes as multiple return values or as a table if ''ReturnAsTable'' is true. | |
− | |||
===Function Parameters=== | ===Function Parameters=== | ||
− | {|width="85%" cellpadding="10 | + | {|width="85%" cellpadding="10%" cellspacing="0" border="0" |
!align="left"|Parameter | !align="left"|Parameter | ||
!align="left"|Type | !align="left"|Type | ||
Line 13: | Line 12: | ||
|- | |- | ||
|Address | |Address | ||
− | |[[CEAddressString]] | + | |Integer or [[CEAddressString]] |
− | |The address to read | + | |The address in Cheat Engine's memory to read from. |
|- | |- | ||
− | | | + | |ByteCount |
|Integer | |Integer | ||
− | |The number of bytes to read | + | |The number of bytes to read. |
|- | |- | ||
|ReturnAsTable | |ReturnAsTable | ||
− | |Boolean | + | |Boolean (optional) |
− | | | + | |If true, returns a table of bytes. If false or omitted, returns each byte as a separate return value. |
|} | |} | ||
+ | ===Examples=== | ||
+ | <pre> | ||
+ | -- Read 4 bytes and get them as separate values | ||
+ | local b1, b2, b3, b4 = readBytesLocal(0x123456, 4) | ||
+ | print(b1, b2, b3, b4) | ||
+ | |||
+ | -- Read 4 bytes and get them as a table | ||
+ | local bytes = readBytesLocal(0x123456, 4, true) | ||
+ | for i, v in ipairs(bytes) do | ||
+ | print("Byte " .. i .. ": " .. v) | ||
+ | end | ||
+ | </pre> | ||
{{LuaSeeAlso}} | {{LuaSeeAlso}} |
Latest revision as of 17:11, 11 July 2025
function readBytesLocal(Address, ByteCount, [ReturnAsTable])
Reads bytes from the specified address in Cheat Engine's own process memory (not the target process). Returns the bytes as multiple return values or as a table if ReturnAsTable is true.
Function Parameters[edit]
Parameter | Type | Description |
---|---|---|
Address | Integer or CEAddressString | The address in Cheat Engine's memory to read from. |
ByteCount | Integer | The number of bytes to read. |
ReturnAsTable | Boolean (optional) | If true, returns a table of bytes. If false or omitted, returns each byte as a separate return value. |
Examples[edit]
-- Read 4 bytes and get them as separate values local b1, b2, b3, b4 = readBytesLocal(0x123456, 4) print(b1, b2, b3, b4) -- Read 4 bytes and get them as a table local bytes = readBytesLocal(0x123456, 4, true) for i, v in ipairs(bytes) do print("Byte " .. i .. ": " .. v) end
See also[edit]
Related Functions[edit]
- readBytes
- readSmallInteger
- readInteger
- readQword
- readPointer
- readFloat
- readDouble
- readString
- writeBytes
- writeSmallInteger
- writeInteger
- writeQword
- writeFloat
- writeDouble
- writeString
- readBytesLocal
- readIntegerLocal
- readQwordLocal
- readPointerLocal
- readFloatLocal
- readDoubleLocal
- readStringLocal
- writeBytesLocal
- writeIntegerLocal
- writeQwordLocal
- writeFloatLocal
- writeDoubleLocal
- writeStringLocal
- wordToByteTable
- dwordToByteTable
- qwordToByteTable
- floatToByteTable
- doubleToByteTable
- stringToByteTable
- wideStringToByteTable
- byteTableToWord
- byteTableToDword
- byteTableToQword
- byteTableToFloat
- byteTableToDouble
- byteTableToString
- byteTableToWideString