Difference between revisions of "Lua:writeIntegerLocal"

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[[Category:Lua]]
 
[[Category:Lua]]
'''function''' writeIntegerLocal(''Address'', ''Value'')
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{{CodeBox|'''function''' writeIntegerLocal(''Address'', ''Value'') ''':''' Boolean}}
  
Writes a DWORD (4 bytes) at the given address, in Cheat Engine's memory, representing the value you have given as a signed integer.
+
Writes a 32-bit integer to the specified address in Cheat Engine's own process memory (not the target process).
 
+
Returns true on success.
Note: The value written will be in the Cheat Engine process instead of the targeted process.
 
  
 
===Function Parameters===
 
===Function Parameters===
{|width="85%" cellpadding="10%" cellpadding="5%" cellspacing="0" border="0"
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{|width="85%" cellpadding="10%" cellspacing="0" border="0"
 
!align="left"|Parameter
 
!align="left"|Parameter
 
!align="left"|Type
 
!align="left"|Type
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|-
 
|-
 
|Address
 
|Address
|[[CEAddressString]] or Integer
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|Integer or [[CEAddressString]]
|The address of memory to write to
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|The address in Cheat Engine's memory to write to.
 
|-
 
|-
 
|Value
 
|Value
 
|Integer
 
|Integer
|The value to write to memory
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|The 32-bit integer value to write.
 
|}
 
|}
  
 +
===Returns===
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Boolean — true if the write was successful, false otherwise.
 +
 +
===Examples===
 +
<syntaxhighlight lang="lua" line>
 +
-- Write a 32-bit integer to address 0x123456 in CE's memory
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local success = writeIntegerLocal(0x123456, 123456789)
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print("Write successful:", success)
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</syntaxhighlight>
  
 
{{LuaSeeAlso}}
 
{{LuaSeeAlso}}
  
=== Related Functions ===
 
 
{{ReadWriteMemory}}
 
{{ReadWriteMemory}}

Latest revision as of 15:43, 25 June 2026

<> Lua API Reference

function writeIntegerLocal(Address, Value) : Boolean

Writes a 32-bit integer to the specified address in Cheat Engine's own process memory (not the target process). Returns true on success.

Function Parameters[edit]

Parameter Type Description
Address Integer or CEAddressString The address in Cheat Engine's memory to write to.
Value Integer The 32-bit integer value to write.

Returns[edit]

Boolean — true if the write was successful, false otherwise.

Examples[edit]

1 -- Write a 32-bit integer to address 0x123456 in CE's memory
2 local success = writeIntegerLocal(0x123456, 123456789)
3 print("Write successful:", success)

Main Pages

Core Lua documentation entry points

Lua
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