Difference between revisions of "Lua:readStringLocal"
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[[Category:Lua]] | [[Category:Lua]] | ||
− | '''function''' readStringLocal(''Address'', '' | + | '''function''' readStringLocal(''Address'', ''MaxLength'', [''WideChar'']) ''':''' String |
− | Reads the | + | Reads a string from the specified address in Cheat Engine's own process memory (not the target process) until a 0-terminator is encountered. |
− | + | The maximum number of characters to read is limited by ''MaxLength'' to prevent freezing. | |
− | + | Set ''WideChar'' to true if the string is encoded using widechar (UTF-16/Unicode) formatting. | |
===Function Parameters=== | ===Function Parameters=== | ||
− | {|width="85%" cellpadding="10 | + | {|width="85%" cellpadding="10%" cellspacing="0" border="0" |
!align="left"|Parameter | !align="left"|Parameter | ||
!align="left"|Type | !align="left"|Type | ||
Line 13: | Line 13: | ||
|- | |- | ||
|Address | |Address | ||
− | |[[CEAddressString]] | + | |Integer or [[CEAddressString]] |
− | |The address to read | + | |The address in Cheat Engine's memory to read from. |
|- | |- | ||
− | | | + | |MaxLength |
|Integer | |Integer | ||
− | |The maximum number of characters to read. | + | |The maximum number of characters to read (prevents infinite loops). |
|- | |- | ||
− | | | + | |WideChar |
− | |Boolean | + | |Boolean (optional) |
− | | | + | |Set to true to read as a widechar (UTF-16/Unicode) string. Default is false (ASCII/ANSI). |
|} | |} | ||
+ | ===Returns=== | ||
+ | String — The string read from the specified address. | ||
+ | |||
+ | ===Examples=== | ||
+ | <pre> | ||
+ | -- Read an ASCII string from address 0x123456 in CE's memory, up to 100 characters | ||
+ | local str = readStringLocal(0x123456, 100) | ||
+ | print("String:", str) | ||
+ | |||
+ | -- Read a widechar (Unicode) string from a CEAddressString | ||
+ | local wstr = readStringLocal("00400000+10", 256, true) | ||
+ | print("Wide string:", wstr) | ||
+ | </pre> | ||
{{LuaSeeAlso}} | {{LuaSeeAlso}} | ||
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* [[utf8ToAnsi]] | * [[utf8ToAnsi]] | ||
* [[translate]] | * [[translate]] | ||
− | + | {{ReadWriteMemory}} | |
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Latest revision as of 17:16, 11 July 2025
function readStringLocal(Address, MaxLength, [WideChar]) : String
Reads a string from the specified address in Cheat Engine's own process memory (not the target process) until a 0-terminator is encountered. The maximum number of characters to read is limited by MaxLength to prevent freezing. Set WideChar to true if the string is encoded using widechar (UTF-16/Unicode) formatting.
Function Parameters[edit]
Parameter | Type | Description |
---|---|---|
Address | Integer or CEAddressString | The address in Cheat Engine's memory to read from. |
MaxLength | Integer | The maximum number of characters to read (prevents infinite loops). |
WideChar | Boolean (optional) | Set to true to read as a widechar (UTF-16/Unicode) string. Default is false (ASCII/ANSI). |
Returns[edit]
String — The string read from the specified address.
Examples[edit]
-- Read an ASCII string from address 0x123456 in CE's memory, up to 100 characters local str = readStringLocal(0x123456, 100) print("String:", str) -- Read a widechar (Unicode) string from a CEAddressString local wstr = readStringLocal("00400000+10", 256, true) print("Wide string:", wstr)
See also[edit]
Related Functions[edit]
- ansiToUtf8
- utf8ToAnsi
- translate
- readBytes
- readSmallInteger
- readInteger
- readQword
- readPointer
- readFloat
- readDouble
- readString
- writeBytes
- writeSmallInteger
- writeInteger
- writeQword
- writeFloat
- writeDouble
- writeString
- readBytesLocal
- readIntegerLocal
- readQwordLocal
- readPointerLocal
- readFloatLocal
- readDoubleLocal
- readStringLocal
- writeBytesLocal
- writeIntegerLocal
- writeQwordLocal
- writeFloatLocal
- writeDoubleLocal
- writeStringLocal
- wordToByteTable
- dwordToByteTable
- qwordToByteTable
- floatToByteTable
- doubleToByteTable
- stringToByteTable
- wideStringToByteTable
- byteTableToWord
- byteTableToDword
- byteTableToQword
- byteTableToFloat
- byteTableToDouble
- byteTableToString
- byteTableToWideString