Difference between revisions of "Lua:writeFloatLocal"

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'''function''' writeFloatLocal(''Address'', ''Value'')
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[[Category:Lua]]
 +
'''function''' writeFloatLocal(''Address'', ''Value'') ''':''' Boolean
  
Writes a DWORD (4 bytes) at the given address, in Cheat Engine's memory, representing the value you have given as a single precision floating point.
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Writes a single precision (32-bit) floating point value to the specified address in Cheat Engine's own process memory (not the target process).
 
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Returns true on success.
Note: The value written will be in the Cheat Engine process instead of the targeted process.
 
  
 
===Function Parameters===
 
===Function Parameters===
{|width="85%" cellpadding="10%" cellpadding="5%" cellspacing="0" border="0"
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{|width="85%" cellpadding="10%" cellspacing="0" border="0"
 
!align="left"|Parameter
 
!align="left"|Parameter
 
!align="left"|Type
 
!align="left"|Type
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|-
 
|-
 
|Address
 
|Address
|[[CEAddressString]] or Integer
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|Integer or [[CEAddressString]]
|The address of memory to write to
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|The address in Cheat Engine's memory to write to.
 
|-
 
|-
 
|Value
 
|Value
|Float
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|Number
|The value to write to memory
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|The single precision floating point value to write.
 
|}
 
|}
  
 +
===Returns===
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Boolean — true if the write was successful, false otherwise.
 +
 +
===Examples===
 +
<pre>
 +
-- Write a float to address 0x123456 in CE's memory
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local success = writeFloatLocal(0x123456, 3.14)
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print("Write successful:", success)
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</pre>
  
== See also ==
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{{LuaSeeAlso}}
* [[Lua]]
 
* [[Help_File:Script engine|Script engine]]
 
  
 
=== Related Functions ===
 
=== Related Functions ===
* [[readBytes]]
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{{ReadWriteMemory}}
* [[readInteger]]
 
* [[readQword]]
 
* [[readPointer]]
 
* [[readFloat]]
 
* [[readDouble]]
 
* [[readString]]
 
* [[writeBytes]]
 
* [[writeInteger]]
 
* [[writeQword]]
 
* [[writeFloat]]
 
* [[writeDouble]]
 
* [[writeString]]
 
* [[readBytesLocal]]
 
* [[readIntegerLocal]]
 
* [[readQwordLocal]]
 
* [[readPointerLocal]]
 
* [[readFloatLocal]]
 
* [[readDoubleLocal]]
 
* [[readStringLocal]]
 
* [[writeBytesLocal]]
 
* [[writeIntegerLocal]]
 
* [[writeQwordLocal]]
 
* [[writeDoubleLocal]]
 
* [[writeStringLocal]]
 
* [[wordToByteTable]]
 
* [[dwordToByteTable]]
 
* [[qwordToByteTable]]
 
* [[floatToByteTable]]
 
* [[doubleToByteTable]]
 
* [[stringToByteTable]]
 
* [[wideStringToByteTable]]
 
* [[byteTableToWord]]
 
* [[byteTableToDword]]
 
* [[byteTableToQword]]
 
* [[byteTableToFloat]]
 
* [[byteTableToDouble]]
 
* [[byteTableToString]]
 
* [[byteTableToWideString]]
 

Latest revision as of 17:20, 11 July 2025

function writeFloatLocal(Address, Value) : Boolean

Writes a single precision (32-bit) floating point value to the specified address in Cheat Engine's own process memory (not the target process). Returns true on success.

Function Parameters[edit]

Parameter Type Description
Address Integer or CEAddressString The address in Cheat Engine's memory to write to.
Value Number The single precision floating point value to write.

Returns[edit]

Boolean — true if the write was successful, false otherwise.

Examples[edit]

-- Write a float to address 0x123456 in CE's memory
local success = writeFloatLocal(0x123456, 3.14)
print("Write successful:", success)

See also[edit]

Related Functions[edit]