Difference between revisions of "Lua:writeIntegerLocal"
Jump to navigation
Jump to search
(Created page with ''''function''' writeIntegerLocal(''Address'', ''Value'') Writes 32-bits (4 bytes) at the given address, in Cheat Engine's memory, representing the value you have given as a sign…') |
m |
||
(6 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | '''function''' writeIntegerLocal(''Address'', ''Value'') | + | [[Category:Lua]] |
+ | '''function''' writeIntegerLocal(''Address'', ''Value'') ''':''' Boolean | ||
− | Writes 32- | + | Writes a 32-bit integer to the specified address in Cheat Engine's own process memory (not the target process). |
+ | Returns true on success. | ||
===Function Parameters=== | ===Function Parameters=== | ||
− | {|width="85%" cellpadding="10 | + | {|width="85%" cellpadding="10%" cellspacing="0" border="0" |
!align="left"|Parameter | !align="left"|Parameter | ||
!align="left"|Type | !align="left"|Type | ||
Line 10: | Line 12: | ||
|- | |- | ||
|Address | |Address | ||
− | |[[CEAddressString]] | + | |Integer or [[CEAddressString]] |
− | |The address | + | |The address in Cheat Engine's memory to write to. |
|- | |- | ||
|Value | |Value | ||
|Integer | |Integer | ||
− | |The value to write | + | |The 32-bit integer value to write. |
|} | |} | ||
+ | ===Returns=== | ||
+ | Boolean — true if the write was successful, false otherwise. | ||
− | == | + | ===Examples=== |
− | + | <pre> | |
− | + | -- Write a 32-bit integer to address 0x123456 in CE's memory | |
+ | local success = writeIntegerLocal(0x123456, 123456789) | ||
+ | print("Write successful:", success) | ||
+ | </pre> | ||
+ | |||
+ | {{LuaSeeAlso}} | ||
=== Related Functions === | === Related Functions === | ||
− | + | {{ReadWriteMemory}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |
Latest revision as of 17:18, 11 July 2025
function writeIntegerLocal(Address, Value) : Boolean
Writes a 32-bit integer to the specified address in Cheat Engine's own process memory (not the target process). Returns true on success.
Function Parameters[edit]
Parameter | Type | Description |
---|---|---|
Address | Integer or CEAddressString | The address in Cheat Engine's memory to write to. |
Value | Integer | The 32-bit integer value to write. |
Returns[edit]
Boolean — true if the write was successful, false otherwise.
Examples[edit]
-- Write a 32-bit integer to address 0x123456 in CE's memory local success = writeIntegerLocal(0x123456, 123456789) print("Write successful:", success)
See also[edit]
Related Functions[edit]
- readBytes
- readSmallInteger
- readInteger
- readQword
- readPointer
- readFloat
- readDouble
- readString
- writeBytes
- writeSmallInteger
- writeInteger
- writeQword
- writeFloat
- writeDouble
- writeString
- readBytesLocal
- readIntegerLocal
- readQwordLocal
- readPointerLocal
- readFloatLocal
- readDoubleLocal
- readStringLocal
- writeBytesLocal
- writeIntegerLocal
- writeQwordLocal
- writeFloatLocal
- writeDoubleLocal
- writeStringLocal
- wordToByteTable
- dwordToByteTable
- qwordToByteTable
- floatToByteTable
- doubleToByteTable
- stringToByteTable
- wideStringToByteTable
- byteTableToWord
- byteTableToDword
- byteTableToQword
- byteTableToFloat
- byteTableToDouble
- byteTableToString
- byteTableToWideString