Difference between revisions of "Lua:readInteger"

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m (forgot the optional signed flag)
 
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What a pleasure to meet someone who thinks so calrley
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[[Category:Lua]]
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'''function''' readInteger(''Address'') ''':''' Integer
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Reads a 32-bit integer from the specified address in the currently opened (target) process.
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===Function Parameters===
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{|width="85%" cellpadding="10%" cellspacing="0" border="0"
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!align="left"|Parameter
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!align="left"|Type
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!style="width: 80%;background-color:white;" align="left"|Description
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|-
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|Address
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|Integer or [[CEAddressString]]
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|The address in the target process to read from.
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|-
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|Flag
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|[[Boolean]]
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|Optional. If 'true', CE will interpret value as signed
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|}
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===Returns===
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Integer — The 32-bit integer value read from the specified address.
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===Examples===
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<pre>
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-- Read a 32-bit integer from address 0x123456
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local value = readInteger(0x123456)
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print("Value:", value)
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-- Read from a CEAddressString
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local value2 = readInteger("game.exe+1234")
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print("Value:", value2)
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</pre>
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{{LuaSeeAlso}}
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=== Related Functions ===
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{{ReadWriteMemory}}

Latest revision as of 16:11, 8 August 2025

function readInteger(Address) : Integer

Reads a 32-bit integer from the specified address in the currently opened (target) process.

Function Parameters[edit]

Parameter Type Description
Address Integer or CEAddressString The address in the target process to read from.
Flag Boolean Optional. If 'true', CE will interpret value as signed

Returns[edit]

Integer — The 32-bit integer value read from the specified address.

Examples[edit]

-- Read a 32-bit integer from address 0x123456
local value = readInteger(0x123456)
print("Value:", value)

-- Read from a CEAddressString
local value2 = readInteger("game.exe+1234")
print("Value:", value2)

See also[edit]

Related Functions[edit]