Difference between revisions of "Lua:writeInteger"
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(Created page with ''''function''' writeInteger(''Address'', ''Value'') Reads the 4 bytes at the given address and interprets them as an integer ===Function Parameters=== {|width="85%" cellpadding…') |
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| − | '''function''' writeInteger(''Address'', ''Value'') | + | [[Category:Lua]] |
| + | '''function''' writeInteger(''Address'', ''Value'') ''':''' Boolean | ||
| − | + | Writes a 32-bit integer to the specified address in the currently opened (target) process. | |
| + | Returns true on success. | ||
===Function Parameters=== | ===Function Parameters=== | ||
| − | {|width="85%" cellpadding="10 | + | {|width="85%" cellpadding="10%" cellspacing="0" border="0" |
!align="left"|Parameter | !align="left"|Parameter | ||
!align="left"|Type | !align="left"|Type | ||
| Line 10: | Line 12: | ||
|- | |- | ||
|Address | |Address | ||
| − | | | + | |Integer or [[CEAddressString]] |
| − | |The address | + | |The address in the target process to write to. |
|- | |- | ||
|Value | |Value | ||
|Integer | |Integer | ||
| − | |The value to write | + | |The 32-bit integer value to write. |
|} | |} | ||
| + | ===Returns=== | ||
| + | Boolean — true if the write was successful, false otherwise. | ||
| − | == | + | ===Examples=== |
| − | + | <pre> | |
| − | + | -- Write a 32-bit integer to address 0x123456 | |
| − | + | local success = writeInteger(0x123456, 123456789) | |
| − | + | print("Write successful:", success) | |
| − | + | ||
| − | + | -- Write to a CEAddressString | |
| + | writeInteger("game.exe+1234", 987654321) | ||
| + | </pre> | ||
| + | |||
| + | {{LuaSeeAlso}} | ||
| + | |||
| + | === Related Functions === | ||
| + | {{ReadWriteMemory}} | ||
Latest revision as of 17:04, 11 July 2025
function writeInteger(Address, Value) : Boolean
Writes a 32-bit integer to the specified address in the currently opened (target) process. Returns true on success.
Function Parameters[edit]
| Parameter | Type | Description |
|---|---|---|
| Address | Integer or CEAddressString | The address in the target process to write to. |
| Value | Integer | The 32-bit integer value to write. |
Returns[edit]
Boolean — true if the write was successful, false otherwise.
Examples[edit]
-- Write a 32-bit integer to address 0x123456
local success = writeInteger(0x123456, 123456789)
print("Write successful:", success)
-- Write to a CEAddressString
writeInteger("game.exe+1234", 987654321)
See also[edit]
Related Functions[edit]
- readBytes
- readSmallInteger
- readInteger
- readQword
- readPointer
- readFloat
- readDouble
- readString
- writeBytes
- writeSmallInteger
- writeInteger
- writeQword
- writeFloat
- writeDouble
- writeString
- readBytesLocal
- readIntegerLocal
- readQwordLocal
- readPointerLocal
- readFloatLocal
- readDoubleLocal
- readStringLocal
- writeBytesLocal
- writeIntegerLocal
- writeQwordLocal
- writeFloatLocal
- writeDoubleLocal
- writeStringLocal
- wordToByteTable
- dwordToByteTable
- qwordToByteTable
- floatToByteTable
- doubleToByteTable
- stringToByteTable
- wideStringToByteTable
- byteTableToWord
- byteTableToDword
- byteTableToQword
- byteTableToFloat
- byteTableToDouble
- byteTableToString
- byteTableToWideString