Difference between revisions of "Lua:writeSmallIntegerLocal"

From Cheat Engine
Jump to navigation Jump to search
m (Added CodeBox Template.)
m (Syntax Highlighting.)
Line 24: Line 24:
  
 
===Examples===
 
===Examples===
<pre>
+
<syntaxhighlight lang="lua" line>
 
-- Write a 16-bit integer to address 0x123456 in CE's memory
 
-- Write a 16-bit integer to address 0x123456 in CE's memory
 
local success = writeSmallIntegerLocal(0x123456, 1337)
 
local success = writeSmallIntegerLocal(0x123456, 1337)
Line 31: Line 31:
 
-- Write to a CEAddressString
 
-- Write to a CEAddressString
 
writeSmallIntegerLocal("00400000+10", 42)
 
writeSmallIntegerLocal("00400000+10", 42)
</pre>
+
</syntaxhighlight>
  
 
{{LuaSeeAlso}}
 
{{LuaSeeAlso}}

Revision as of 19:49, 25 June 2026

<> Lua API Reference

function writeSmallIntegerLocal(Address, Value) : Boolean

Writes a 16-bit integer (small integer) to the specified address in Cheat Engine's own process memory (not the target process). Returns true on success.

Function Parameters

Parameter Type Description
Address Integer or CEAddressString The address in Cheat Engine's memory to write to.
Value Integer The 16-bit integer value to write.

Returns

Boolean — true if the write was successful, false otherwise.

Examples

1 -- Write a 16-bit integer to address 0x123456 in CE's memory
2 local success = writeSmallIntegerLocal(0x123456, 1337)
3 print("Write successful:", success)
4 
5 -- Write to a CEAddressString
6 writeSmallIntegerLocal("00400000+10", 42)

Main Pages

Core Lua documentation entry points

Lua
Script Engine

Related Functions