Difference between revisions of "Lua:writeInteger"
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[[Category:Lua]] | [[Category:Lua]] | ||
| − | '''function''' writeInteger(''Address'', ''Value'') ''':''' Boolean | + | {{CodeBox|'''function''' writeInteger(''Address'', ''Value'') ''':''' Boolean}} |
Writes a 32-bit integer to the specified address in the currently opened (target) process. | Writes a 32-bit integer to the specified address in the currently opened (target) process. | ||
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===Examples=== | ===Examples=== | ||
| − | < | + | <syntaxhighlight lang="lua" line> |
-- Write a 32-bit integer to address 0x123456 | -- Write a 32-bit integer to address 0x123456 | ||
local success = writeInteger(0x123456, 123456789) | local success = writeInteger(0x123456, 123456789) | ||
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-- Write to a CEAddressString | -- Write to a CEAddressString | ||
writeInteger("game.exe+1234", 987654321) | writeInteger("game.exe+1234", 987654321) | ||
| − | </ | + | </syntaxhighlight> |
{{LuaSeeAlso}} | {{LuaSeeAlso}} | ||
| − | |||
{{ReadWriteMemory}} | {{ReadWriteMemory}} | ||
Latest revision as of 15:42, 25 June 2026
Writes a 32-bit integer to the specified address in the currently opened (target) process. Returns true on success.
Function Parameters[edit]
| Parameter | Type | Description |
|---|---|---|
| Address | Integer or CEAddressString | The address in the target process to write to. |
| Value | Integer | The 32-bit integer value to write. |
Returns[edit]
Boolean — true if the write was successful, false otherwise.
Examples[edit]
1 -- Write a 32-bit integer to address 0x123456
2 local success = writeInteger(0x123456, 123456789)
3 print("Write successful:", success)
4
5 -- Write to a CEAddressString
6 writeInteger("game.exe+1234", 987654321)