Difference between revisions of "Lua:readDoubleLocal"
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===Examples=== | ===Examples=== | ||
| − | < | + | <syntaxhighlight lang="lua" line> |
-- Read a double from address 0x123456 in CE's memory | -- Read a double from address 0x123456 in CE's memory | ||
local value = readDoubleLocal(0x123456) | local value = readDoubleLocal(0x123456) | ||
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local value2 = readDoubleLocal("00400000+10") | local value2 = readDoubleLocal("00400000+10") | ||
print("Double value:", value2) | print("Double value:", value2) | ||
| − | </ | + | </syntaxhighlight> |
{{LuaSeeAlso}} | {{LuaSeeAlso}} | ||
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{{ReadWriteMemory}} | {{ReadWriteMemory}} | ||
Latest revision as of 15:41, 25 June 2026
Reads a double precision (64-bit) floating point value from the specified address in Cheat Engine's own process memory (not the target process).
Function Parameters[edit]
| Parameter | Type | Description |
|---|---|---|
| Address | Integer or CEAddressString | The address in Cheat Engine's memory to read from. |
Returns[edit]
Number — The double precision floating point value read from the specified address.
Examples[edit]
1 -- Read a double from address 0x123456 in CE's memory
2 local value = readDoubleLocal(0x123456)
3 print("Double value:", value)
4
5 -- Read from a CEAddressString
6 local value2 = readDoubleLocal("00400000+10")
7 print("Double value:", value2)