Difference between revisions of "Lua:writeFloatLocal"

From Cheat Engine
Jump to navigation Jump to search
m (Added CodeBox Template.)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
[[Category:Lua]]
 
[[Category:Lua]]
'''function''' writeFloatLocal(''Address'', ''Value'')
+
{{CodeBox|'''function''' writeFloatLocal(''Address'', ''Value'') ''':''' Boolean}}
  
Writes a DWORD (4 bytes) at the given address, in Cheat Engine's memory, representing the value you have given as a single precision floating point.
+
Writes a single precision (32-bit) floating point value to the specified address in Cheat Engine's own process memory (not the target process).
 
+
Returns true on success.
Note: The value written will be in the Cheat Engine process instead of the targeted process.
 
  
 
===Function Parameters===
 
===Function Parameters===
{|width="85%" cellpadding="10%" cellpadding="5%" cellspacing="0" border="0"
+
{|width="85%" cellpadding="10%" cellspacing="0" border="0"
 
!align="left"|Parameter
 
!align="left"|Parameter
 
!align="left"|Type
 
!align="left"|Type
Line 13: Line 12:
 
|-
 
|-
 
|Address
 
|Address
|[[CEAddressString]] or Integer
+
|Integer or [[CEAddressString]]
|The address of memory to write to
+
|The address in Cheat Engine's memory to write to.
 
|-
 
|-
 
|Value
 
|Value
|Float
+
|Number
|The value to write to memory
+
|The single precision floating point value to write.
 
|}
 
|}
  
 +
===Returns===
 +
Boolean — true if the write was successful, false otherwise.
 +
 +
===Examples===
 +
<pre>
 +
-- Write a float to address 0x123456 in CE's memory
 +
local success = writeFloatLocal(0x123456, 3.14)
 +
print("Write successful:", success)
 +
</pre>
  
 
{{LuaSeeAlso}}
 
{{LuaSeeAlso}}

Latest revision as of 23:05, 4 December 2025

<> Function

function writeFloatLocal(Address, Value) : Boolean

Writes a single precision (32-bit) floating point value to the specified address in Cheat Engine's own process memory (not the target process). Returns true on success.

Function Parameters[edit]

Parameter Type Description
Address Integer or CEAddressString The address in Cheat Engine's memory to write to.
Value Number The single precision floating point value to write.

Returns[edit]

Boolean — true if the write was successful, false otherwise.

Examples[edit]

-- Write a float to address 0x123456 in CE's memory
local success = writeFloatLocal(0x123456, 3.14)
print("Write successful:", success)

See also[edit]

Lua
Script Engine

Related Functions[edit]

Read Functions
readBytes
readSmallInteger
readInteger
readQword
readPointer
readFloat
readDouble
readString
Read Functions (Local Process)
readBytesLocal
readIntegerLocal
readQwordLocal
readPointerLocal
readFloatLocal
readDoubleLocal
readStringLocal
Write Functions
writeBytes
writeSmallInteger
writeInteger
writeQword
writeFloat
writeDouble
writeString
Write Functions (Local Process)
writeBytesLocal
writeIntegerLocal
writeQwordLocal
writeFloatLocal
writeDoubleLocal
writeStringLocal
Byte Table Conversions (Value → Byte Table)
wordToByteTable
dwordToByteTable
qwordToByteTable
floatToByteTable
doubleToByteTable
stringToByteTable
wideStringToByteTable
Byte Table Conversions (Byte Table → Value)
byteTableToWord
byteTableToDword
byteTableToQword
byteTableToFloat
byteTableToDouble
byteTableToString
byteTableToWideString