Difference between revisions of "Lua:writeInteger"
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[[Category:Lua]] | [[Category:Lua]] | ||
| − | '''function''' writeInteger(''Address'', ''Value'') ''':''' Boolean | + | {{CodeBox|'''function''' writeInteger(''Address'', ''Value'') ''':''' Boolean}} |
Writes a 32-bit integer to the specified address in the currently opened (target) process. | Writes a 32-bit integer to the specified address in the currently opened (target) process. | ||
Revision as of 23:01, 4 December 2025
Writes a 32-bit integer to the specified address in the currently opened (target) process. Returns true on success.
Function Parameters
| Parameter | Type | Description |
|---|---|---|
| Address | Integer or CEAddressString | The address in the target process to write to. |
| Value | Integer | The 32-bit integer value to write. |
Returns
Boolean — true if the write was successful, false otherwise.
Examples
-- Write a 32-bit integer to address 0x123456
local success = writeInteger(0x123456, 123456789)
print("Write successful:", success)
-- Write to a CEAddressString
writeInteger("game.exe+1234", 987654321)