Difference between revisions of "Lua:readInteger"

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m (forgot the optional signed flag)
m (Added CodeBox Template.)
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[[Category:Lua]]
 
[[Category:Lua]]
'''function''' readInteger(''Address'') ''':''' Integer
+
{{CodeBox|'''function''' readInteger(''Address'') ''':''' Integer}}
  
 
Reads a 32-bit integer from the specified address in the currently opened (target) process.
 
Reads a 32-bit integer from the specified address in the currently opened (target) process.

Revision as of 22:57, 4 December 2025

<> Lua API Reference

function readInteger(Address) : Integer

Reads a 32-bit integer from the specified address in the currently opened (target) process.

Function Parameters

Parameter Type Description
Address Integer or CEAddressString The address in the target process to read from.
Flag Boolean Optional. If 'true', CE will interpret value as signed

Returns

Integer — The 32-bit integer value read from the specified address.

Examples

-- Read a 32-bit integer from address 0x123456
local value = readInteger(0x123456)
print("Value:", value)

-- Read from a CEAddressString
local value2 = readInteger("game.exe+1234")
print("Value:", value2)

Main Pages

Core Lua documentation entry points

Lua
Script Engine

Related Functions