Difference between revisions of "Lua:readIntegerLocal"
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|Integer or [[CEAddressString]] | |Integer or [[CEAddressString]] | ||
|The address in Cheat Engine's memory to read from. | |The address in Cheat Engine's memory to read from. | ||
| + | |- | ||
| + | |Flag | ||
| + | |[[Boolean]] | ||
| + | |If 'true', CE will interpret value as signed. If false or missing, CE will interpret value as unsigned. | ||
|} | |} | ||
Revision as of 16:12, 8 August 2025
function readIntegerLocal(Address) : Integer
Reads a 32-bit integer from the specified address in Cheat Engine's own process memory (not the target process).
Function Parameters
| Parameter | Type | Description |
|---|---|---|
| Address | Integer or CEAddressString | The address in Cheat Engine's memory to read from. |
| Flag | Boolean | If 'true', CE will interpret value as signed. If false or missing, CE will interpret value as unsigned. |
Returns
Integer — The 32-bit integer value read from the specified address.
Examples
-- Read a 32-bit integer from address 0x123456 in CE's memory
local value = readIntegerLocal(0x123456)
print("Value:", value)