Difference between revisions of "Lua:readInteger"

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|Integer or [[CEAddressString]]
 
|Integer or [[CEAddressString]]
 
|The address in the target process to read from.
 
|The address in the target process to read from.
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|-
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|Flag
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|[[Boolean]]
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|Optional. If 'true', CE will interpret value as signed
 
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Revision as of 16:11, 8 August 2025

function readInteger(Address) : Integer

Reads a 32-bit integer from the specified address in the currently opened (target) process.

Function Parameters

Parameter Type Description
Address Integer or CEAddressString The address in the target process to read from.
Flag Boolean Optional. If 'true', CE will interpret value as signed

Returns

Integer — The 32-bit integer value read from the specified address.

Examples

-- Read a 32-bit integer from address 0x123456
local value = readInteger(0x123456)
print("Value:", value)

-- Read from a CEAddressString
local value2 = readInteger("game.exe+1234")
print("Value:", value2)

See also

Lua
Script Engine

Related Functions

Read Functions
readBytes
readSmallInteger
readInteger
readQword
readPointer
readFloat
readDouble
readString
Read Functions (Local Process)
readBytesLocal
readIntegerLocal
readQwordLocal
readPointerLocal
readFloatLocal
readDoubleLocal
readStringLocal
Write Functions
writeBytes
writeSmallInteger
writeInteger
writeQword
writeFloat
writeDouble
writeString
Write Functions (Local Process)
writeBytesLocal
writeIntegerLocal
writeQwordLocal
writeFloatLocal
writeDoubleLocal
writeStringLocal
Byte Table Conversions (Value → Byte Table)
wordToByteTable
dwordToByteTable
qwordToByteTable
floatToByteTable
doubleToByteTable
stringToByteTable
wideStringToByteTable
Byte Table Conversions (Byte Table → Value)
byteTableToWord
byteTableToDword
byteTableToQword
byteTableToFloat
byteTableToDouble
byteTableToString
byteTableToWideString