Difference between revisions of "Lua:readBytesLocal"
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| − | '''function''' | + | [[Category:Lua]] |
| + | '''function''' readBytesLocal(''Address'', ''ByteCount'', [''ReturnAsTable'']) | ||
| − | Returns the bytes | + | Reads bytes from the specified address in Cheat Engine's own process memory (not the target process). |
| + | Returns the bytes as multiple return values or as a table if ''ReturnAsTable'' is true. | ||
| − | + | ===Function Parameters=== | |
| + | {|width="85%" cellpadding="10%" cellspacing="0" border="0" | ||
| + | !align="left"|Parameter | ||
| + | !align="left"|Type | ||
| + | !style="width: 80%;background-color:white;" align="left"|Description | ||
| + | |- | ||
| + | |Address | ||
| + | |Integer or [[CEAddressString]] | ||
| + | |The address in Cheat Engine's memory to read from. | ||
| + | |- | ||
| + | |ByteCount | ||
| + | |Integer | ||
| + | |The number of bytes to read. | ||
| + | |- | ||
| + | |ReturnAsTable | ||
| + | |Boolean (optional) | ||
| + | |If true, returns a table of bytes. If false or omitted, returns each byte as a separate return value. | ||
| + | |} | ||
| − | + | ===Examples=== | |
| + | <pre> | ||
| + | -- Read 4 bytes and get them as separate values | ||
| + | local b1, b2, b3, b4 = readBytesLocal(0x123456, 4) | ||
| + | print(b1, b2, b3, b4) | ||
| − | == | + | -- Read 4 bytes and get them as a table |
| − | + | local bytes = readBytesLocal(0x123456, 4, true) | |
| − | + | for i, v in ipairs(bytes) do | |
| + | print("Byte " .. i .. ": " .. v) | ||
| + | end | ||
| + | </pre> | ||
| + | |||
| + | {{LuaSeeAlso}} | ||
| + | |||
| + | === Related Functions === | ||
| + | {{ReadWriteMemory}} | ||
Latest revision as of 17:11, 11 July 2025
function readBytesLocal(Address, ByteCount, [ReturnAsTable])
Reads bytes from the specified address in Cheat Engine's own process memory (not the target process). Returns the bytes as multiple return values or as a table if ReturnAsTable is true.
Function Parameters[edit]
| Parameter | Type | Description |
|---|---|---|
| Address | Integer or CEAddressString | The address in Cheat Engine's memory to read from. |
| ByteCount | Integer | The number of bytes to read. |
| ReturnAsTable | Boolean (optional) | If true, returns a table of bytes. If false or omitted, returns each byte as a separate return value. |
Examples[edit]
-- Read 4 bytes and get them as separate values
local b1, b2, b3, b4 = readBytesLocal(0x123456, 4)
print(b1, b2, b3, b4)
-- Read 4 bytes and get them as a table
local bytes = readBytesLocal(0x123456, 4, true)
for i, v in ipairs(bytes) do
print("Byte " .. i .. ": " .. v)
end
See also[edit]
Related Functions[edit]
- readBytes
- readSmallInteger
- readInteger
- readQword
- readPointer
- readFloat
- readDouble
- readString
- writeBytes
- writeSmallInteger
- writeInteger
- writeQword
- writeFloat
- writeDouble
- writeString
- readBytesLocal
- readIntegerLocal
- readQwordLocal
- readPointerLocal
- readFloatLocal
- readDoubleLocal
- readStringLocal
- writeBytesLocal
- writeIntegerLocal
- writeQwordLocal
- writeFloatLocal
- writeDoubleLocal
- writeStringLocal
- wordToByteTable
- dwordToByteTable
- qwordToByteTable
- floatToByteTable
- doubleToByteTable
- stringToByteTable
- wideStringToByteTable
- byteTableToWord
- byteTableToDword
- byteTableToQword
- byteTableToFloat
- byteTableToDouble
- byteTableToString
- byteTableToWideString