Difference between revisions of "Lua:writeDouble"
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| − | '''function''' writeDouble(''Address'', ''Value'') | + | [[Category:Lua]] |
| + | '''function''' writeDouble(''Address'', ''Value'') ''':''' Boolean | ||
| − | Writes a | + | Writes a double precision (64-bit) floating point value to the specified address in the currently opened (target) process. |
| + | Returns true on success. | ||
===Function Parameters=== | ===Function Parameters=== | ||
| − | {|width="85%" cellpadding="10 | + | {|width="85%" cellpadding="10%" cellspacing="0" border="0" |
!align="left"|Parameter | !align="left"|Parameter | ||
!align="left"|Type | !align="left"|Type | ||
| Line 10: | Line 12: | ||
|- | |- | ||
|Address | |Address | ||
| − | |[[CEAddressString]] | + | |Integer or [[CEAddressString]] |
| − | |The address | + | |The address in the target process to write to. |
|- | |- | ||
|Value | |Value | ||
| − | | | + | |Number |
| − | |The value to write | + | |The double precision floating point value to write. |
|} | |} | ||
| + | ===Returns=== | ||
| + | Boolean — true if the write was successful, false otherwise. | ||
| − | == | + | ===Examples=== |
| − | + | <pre> | |
| − | + | -- Write a double to address 0x123456 | |
| + | local success = writeDouble(0x123456, 3.1415926535) | ||
| + | print("Write successful:", success) | ||
| + | |||
| + | -- Write to a CEAddressString | ||
| + | writeDouble("game.exe+1234", 2.7182818284) | ||
| + | </pre> | ||
| + | |||
| + | {{LuaSeeAlso}} | ||
=== Related Functions === | === Related Functions === | ||
| − | + | {{ReadWriteMemory}} | |
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Revision as of 17:07, 11 July 2025
function writeDouble(Address, Value) : Boolean
Writes a double precision (64-bit) floating point value to the specified address in the currently opened (target) process. Returns true on success.
Function Parameters
| Parameter | Type | Description |
|---|---|---|
| Address | Integer or CEAddressString | The address in the target process to write to. |
| Value | Number | The double precision floating point value to write. |
Returns
Boolean — true if the write was successful, false otherwise.
Examples
-- Write a double to address 0x123456
local success = writeDouble(0x123456, 3.1415926535)
print("Write successful:", success)
-- Write to a CEAddressString
writeDouble("game.exe+1234", 2.7182818284)
See also
| Lua |
| Script Engine |
Related Functions
| Read Functions |
|---|
| readBytes |
| readSmallInteger |
| readInteger |
| readQword |
| readPointer |
| readFloat |
| readDouble |
| readString |
| Read Functions (Local Process) |
| readBytesLocal |
| readIntegerLocal |
| readQwordLocal |
| readPointerLocal |
| readFloatLocal |
| readDoubleLocal |
| readStringLocal |
| Write Functions |
| writeBytes |
| writeSmallInteger |
| writeInteger |
| writeQword |
| writeFloat |
| writeDouble |
| writeString |
| Write Functions (Local Process) |
| writeBytesLocal |
| writeIntegerLocal |
| writeQwordLocal |
| writeFloatLocal |
| writeDoubleLocal |
| writeStringLocal |
| Byte Table Conversions (Value → Byte Table) |
| wordToByteTable |
| dwordToByteTable |
| qwordToByteTable |
| floatToByteTable |
| doubleToByteTable |
| stringToByteTable |
| wideStringToByteTable |
| Byte Table Conversions (Byte Table → Value) |
| byteTableToWord |
| byteTableToDword |
| byteTableToQword |
| byteTableToFloat |
| byteTableToDouble |
| byteTableToString |
| byteTableToWideString |