Difference between revisions of "Lua:writeBytesLocal"
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(Created page with ''''function''' writeBytesLocal(''Address'', ''Byte1'', ''Byte2'', ''Byte3'', ... ) '''function''' writeBytesLocal(''Address'', ''Table'', ''Count'' ) Write the bytes to the giv…') |
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| − | '''function''' writeBytesLocal(''Address'', ''Byte1'', ''Byte2 | + | [[Category:Lua]] |
| + | '''function''' writeBytesLocal(''Address'', ''Byte1'', [''Byte2'', ...]) | ||
| − | '''function''' writeBytesLocal(''Address'', ''Table'', ''Count'' ) | + | '''function''' writeBytesLocal(''Address'', ''Table'', [''Count'']) |
| − | |||
| − | |||
| + | Writes bytes to the specified address in Cheat Engine's own process memory (not the target process). | ||
| + | This is similar to [[writeBytes]], but operates on Cheat Engine itself. | ||
===Function Parameters=== | ===Function Parameters=== | ||
| − | ''' | + | '''writeBytesLocal(address, byte1, [byte2, ...])''' |
| − | {|width="85%" cellpadding="10 | + | {|width="85%" cellpadding="10%" cellspacing="0" border="0" |
!align="left"|Parameter | !align="left"|Parameter | ||
!align="left"|Type | !align="left"|Type | ||
| Line 14: | Line 15: | ||
|- | |- | ||
|Address | |Address | ||
| − | | | + | |[[CEAddressString]] or Integer |
| − | |The address to write to | + | |The address in Cheat Engine's memory to write to. |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
|- | |- | ||
| − | |... | + | |Byte1, Byte2, ... |
|Integer | |Integer | ||
| − | | | + | |The bytes to write (as separate arguments). |
|} | |} | ||
| − | + | ||
| − | ''' | + | '''writeBytesLocal(address, table, [count])''' |
| − | {|width="85%" cellpadding="10 | + | {|width="85%" cellpadding="10%" cellspacing="0" border="0" |
!align="left"|Parameter | !align="left"|Parameter | ||
!align="left"|Type | !align="left"|Type | ||
| Line 37: | Line 30: | ||
|- | |- | ||
|Address | |Address | ||
| − | | | + | |[[CEAddressString]] or Integer |
| − | |The address to write to | + | |The address in Cheat Engine's memory to write to. |
|- | |- | ||
|Table | |Table | ||
|Table | |Table | ||
| − | |A table | + | |A table containing the bytes to write. |
| + | |- | ||
| + | |Count | ||
| + | |Integer (optional) | ||
| + | |The number of bytes to write from the table. | ||
|} | |} | ||
| − | == | + | '''Note:''' |
| − | + | The value written will be in the Cheat Engine process instead of the targeted process. | |
| − | + | ||
| + | ===Examples=== | ||
| + | <pre> | ||
| + | -- Write 4 bytes to a local address | ||
| + | writeBytesLocal(0x123456, 0x90, 0x90, 0x90, 0x90) | ||
| + | |||
| + | -- Write bytes from a table | ||
| + | local bytes = {0xDE, 0xAD, 0xBE, 0xEF} | ||
| + | writeBytesLocal(0x654321, bytes) | ||
| + | |||
| + | -- Write only the first 2 bytes from the table | ||
| + | writeBytesLocal(0x654321, bytes, 2) | ||
| + | </pre> | ||
| + | |||
| + | {{LuaSeeAlso}} | ||
| + | |||
| + | === Related Functions === | ||
| + | {{ReadWriteMemory}} | ||
Latest revision as of 15:59, 11 July 2025
function writeBytesLocal(Address, Byte1, [Byte2, ...])
function writeBytesLocal(Address, Table, [Count])
Writes bytes to the specified address in Cheat Engine's own process memory (not the target process). This is similar to writeBytes, but operates on Cheat Engine itself.
Function Parameters[edit]
writeBytesLocal(address, byte1, [byte2, ...])
| Parameter | Type | Description |
|---|---|---|
| Address | CEAddressString or Integer | The address in Cheat Engine's memory to write to. |
| Byte1, Byte2, ... | Integer | The bytes to write (as separate arguments). |
writeBytesLocal(address, table, [count])
| Parameter | Type | Description |
|---|---|---|
| Address | CEAddressString or Integer | The address in Cheat Engine's memory to write to. |
| Table | Table | A table containing the bytes to write. |
| Count | Integer (optional) | The number of bytes to write from the table. |
Note: The value written will be in the Cheat Engine process instead of the targeted process.
Examples[edit]
-- Write 4 bytes to a local address
writeBytesLocal(0x123456, 0x90, 0x90, 0x90, 0x90)
-- Write bytes from a table
local bytes = {0xDE, 0xAD, 0xBE, 0xEF}
writeBytesLocal(0x654321, bytes)
-- Write only the first 2 bytes from the table
writeBytesLocal(0x654321, bytes, 2)
See also[edit]
Related Functions[edit]
- readBytes
- readSmallInteger
- readInteger
- readQword
- readPointer
- readFloat
- readDouble
- readString
- writeBytes
- writeSmallInteger
- writeInteger
- writeQword
- writeFloat
- writeDouble
- writeString
- readBytesLocal
- readIntegerLocal
- readQwordLocal
- readPointerLocal
- readFloatLocal
- readDoubleLocal
- readStringLocal
- writeBytesLocal
- writeIntegerLocal
- writeQwordLocal
- writeFloatLocal
- writeDoubleLocal
- writeStringLocal
- wordToByteTable
- dwordToByteTable
- qwordToByteTable
- floatToByteTable
- doubleToByteTable
- stringToByteTable
- wideStringToByteTable
- byteTableToWord
- byteTableToDword
- byteTableToQword
- byteTableToFloat
- byteTableToDouble
- byteTableToString
- byteTableToWideString