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  • for i=1,#text do local c = string.sub(text, i, i)
    535 bytes (89 words) - 01:01, 28 August 2020
  • local c=mono_method_getClass(method) local instance = mono_class_findInstancesOfClassListOnly(domain,c)
    2 KB (203 words) - 07:31, 18 December 2018
  • ...l Studio, click on "File->New Project" and select "Other Languages->Visual C++->Win32" and enter TestDLL as the project name. ...other option may be to use a block to tell it your externs are C, although I didn't get it injecting right:
    3 KB (515 words) - 14:56, 18 July 2020
  • * C / C++ * Visual Basic / C#
    3 KB (472 words) - 11:19, 30 July 2021
  • local myCoolFunction = decodeFunction([[c-oWpDNPJ!ketlRCB=/U!NS2(5ypT38s!d+42)bq1T)V$DK]cOh6W(:.:sVD24sPxSl9{RGV?9p8L myCoolFunction('I have the power!')
    949 bytes (113 words) - 16:01, 10 February 2021
  • //function declared as: stdcall void ConvertBackRoutine(int i, unsigned char *output); //[ebp+c]=address of output
    2 KB (347 words) - 12:02, 19 March 2017
  • //function declared as: stdcall void ConvertBackRoutine(int i, unsigned char *output); //[ebp+c]=address of output
    2 KB (358 words) - 12:01, 19 March 2017
  • |c Just testing that I didn't break page edits
    2 KB (277 words) - 01:54, 28 May 2021
  • However seen as 4 Byte this is not 01 2C (300) but it's FF FF 01 2 C (4294902060). is therefore sort of unknown therefore i think in many cases the bytesize is also sort of unknown although 4 Byte is
    2 KB (320 words) - 19:10, 18 March 2019
  • ...[esp+8] holds the 2nd parameter (pointer to buffer containing data), [esp+c] holds the length of that buffer, etc... mov esi,[ebp+0c] //buffer (I might have said esp+8 in the post, but due to the added stackframe(push ebp
    4 KB (678 words) - 02:43, 20 March 2017
  • ...tastic! I hated to have to alt+tab, and am usually using 2 PC's anyhow, so I loved the fact that it came with a network client. ...lue', It would usually end up crashing my game, mostly the very first time I tried doing it. The network client also had more bugs and lacked the newer
    7 KB (1,215 words) - 02:41, 20 March 2017
  • aligned to a 32-bit boundary (or ending in 0,4,8,C / divisible by 4). This will dramatically speed up memory scans, and I have never seen a case where games store variables here. Basically leave it
    3 KB (431 words) - 02:46, 20 March 2017
  • In this tutorial i'll try to explain how some basic assembler works Up until now i've only used SUB as instruction, but there are lots and lots of other instr
    10 KB (1,695 words) - 02:44, 20 March 2017
  • ...provide a real-time colored syntax and a Syntax Check feature ('''Ctrl+Alt+C'''). i=5
    18 KB (2,714 words) - 11:41, 27 April 2022
  • ...visible by 4 basically). In other words, addresses ending with 0, 4, 8 and C) ...CE options) to speed up your work! For most users, under most situations, I recommend you set this to on.
    4 KB (747 words) - 12:07, 19 March 2017
  • Here is where I suggest going ahead and '''clicking the ''hit me'' button''', just to see h So I would '''setup the scanner for ''4 bytes'' and ''unknown initial value'''''
    24 KB (3,706 words) - 13:57, 19 March 2017
  • Before starting any GUI layout I find it best to just draw a basic layout on some graph paper or in a drawin ...anel''. This one I want to stay the same width when the form is resized so I will only anchor it to the form on the top, left, and bottom.
    28 KB (3,900 words) - 19:08, 18 March 2019
  • ...andard-compliant ''.NET'' Framework compatible set of tools. Including a ''C#'' compiler and a ''Common Language Runtime'' with just-in-time (JIT) compi I'll be using [https://wikipedia.org/wiki/Cuphead Cuphead].
    8 KB (1,032 words) - 01:16, 6 May 2018
  • |+ General Purpose Registers (A, B, C and D) |+ Segment Registers<br />(C, D, S, E, F and G)
    20 KB (2,939 words) - 02:34, 26 May 2021
  • Here is where I suggest going ahead and '''clicking the ''hit me'' button''', just to see h So I would '''setup the scanner for ''4 bytes'' and ''unknown initial value'''''
    25 KB (3,871 words) - 14:07, 14 March 2022