Lua:readBytesLocal
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function readBytesLocal(Address, ByteCount, [ReturnAsTable])
Reads bytes from the specified address in Cheat Engine's own process memory (not the target process). Returns the bytes as multiple return values or as a table if ReturnAsTable is true.
Function Parameters
| Parameter | Type | Description |
|---|---|---|
| Address | Integer | The address in Cheat Engine's memory to read from. |
| ByteCount | Integer | The number of bytes to read. |
| ReturnAsTable | Boolean (optional) | If true, returns a table of bytes. If false or omitted, returns each byte as a separate return value. |
Examples
-- Read 4 bytes and get them as separate values
local b1, b2, b3, b4 = readBytesLocal(0x123456, 4)
print(b1, b2, b3, b4)
-- Read 4 bytes and get them as a table
local bytes = readBytesLocal(0x123456, 4, true)
for i, v in ipairs(bytes) do
print("Byte " .. i .. ": " .. v)
end