Lua:Class:TableFile
Revision as of 06:00, 11 March 2017 by TheyCallMeTim13 (talk | contribs) (Created page with 'TableFile '''class''': ('''Inheritance''': ''Object'') Class for Cheat Engine Table Files (CE Form->Menu->Table) Table files can be added from the Cheat Engine form. …')
TableFile class: (Inheritance: Object)
Class for Cheat Engine Table Files (CE Form->Menu->Table)
Table files can be added from the Cheat Engine form.
- CE Form->Menu->Table->Add file
Properties
- Name : string
- The table file's name.
- Stream : MemoryStream
- The table file's underlying MemoryStream object.
Methods
- saveToFile(filePath)
- Saves the TableFile to the given file path.
- getData() : MemoryStream
- Returns the table file's underlying MemoryStream object.
Examples
local fileStr = nil local tableFile = findTableFile('PlayerBaseHook.CEA') if tableFile ~= nil then local stringStream = createStringStream() stringStream.Position = 0 -- if not set before using 'copyFrom' the 'StringStream' object will be inconsistent. stringStream.copyFrom(tableFile.Stream, tableFile.Stream.Size) fileStr = stringStream.DataString stringStream.Destroy() end