Difference between revisions of "Lua:byteTableToFloat"
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m (moved byteTableToFloat to Lua:byteTableToFloat) |
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[[Category:Lua]] | [[Category:Lua]] | ||
− | '''function''' byteTableToFloat(''Table'') ''':''' | + | '''function''' byteTableToFloat(''Table'') ''':''' Number |
− | Converts a | + | Converts a table of bytes to a single precision (32-bit) floating point number. |
− | + | ===Function Parameters=== | |
− | === Function Parameters === | + | {|width="85%" cellpadding="10%" cellspacing="0" border="0" |
− | {|width="85%" cellpadding="10 | ||
!align="left"|Parameter | !align="left"|Parameter | ||
!align="left"|Type | !align="left"|Type | ||
Line 12: | Line 11: | ||
|- | |- | ||
|Table | |Table | ||
− | | | + | |Table |
− | | | + | |A table containing the bytes to convert (least significant byte first). |
|} | |} | ||
+ | ===Returns=== | ||
+ | Number — The resulting single precision floating point value. | ||
− | == | + | ===Explanation=== |
− | + | The function takes a table of bytes (e.g., <code>{0xC3, 0xF5, 0x48, 0x40}</code>) and interprets them as a 32-bit float in little-endian order. | |
− | |||
− | |||
− | |||
− | |||
− | + | For example, <code>byteTableToFloat({0xC3, 0xF5, 0x48, 0x40})</code> returns <code>3.14</code>. | |
− | |||
− | |||
+ | ===Examples=== | ||
+ | <pre> | ||
+ | local floatValue = byteTableToFloat({0xC3, 0xF5, 0x48, 0x40}) | ||
+ | print(floatValue) -- Output: 3.14 | ||
+ | </pre> | ||
{{LuaSeeAlso}} | {{LuaSeeAlso}} |
Latest revision as of 17:40, 11 July 2025
function byteTableToFloat(Table) : Number
Converts a table of bytes to a single precision (32-bit) floating point number.
Function Parameters[edit]
Parameter | Type | Description |
---|---|---|
Table | Table | A table containing the bytes to convert (least significant byte first). |
Returns[edit]
Number — The resulting single precision floating point value.
Explanation[edit]
The function takes a table of bytes (e.g., {0xC3, 0xF5, 0x48, 0x40}
) and interprets them as a 32-bit float in little-endian order.
For example, byteTableToFloat({0xC3, 0xF5, 0x48, 0x40})
returns 3.14
.
Examples[edit]
local floatValue = byteTableToFloat({0xC3, 0xF5, 0x48, 0x40}) print(floatValue) -- Output: 3.14
See also[edit]
Related Functions[edit]
- readBytes
- readSmallInteger
- readInteger
- readQword
- readPointer
- readFloat
- readDouble
- readString
- writeBytes
- writeSmallInteger
- writeInteger
- writeQword
- writeFloat
- writeDouble
- writeString
- readBytesLocal
- readIntegerLocal
- readQwordLocal
- readPointerLocal
- readFloatLocal
- readDoubleLocal
- readStringLocal
- writeBytesLocal
- writeIntegerLocal
- writeQwordLocal
- writeFloatLocal
- writeDoubleLocal
- writeStringLocal
- wordToByteTable
- dwordToByteTable
- qwordToByteTable
- floatToByteTable
- doubleToByteTable
- stringToByteTable
- wideStringToByteTable
- byteTableToWord
- byteTableToDword
- byteTableToQword
- byteTableToFloat
- byteTableToDouble
- byteTableToString
- byteTableToWideString