Difference between revisions of "Lua:Class:TableFile"

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Table files can be added from the Cheat Engine form.
 
Table files can be added from the Cheat Engine form.
 
* CE Form->Menu->Table->Add file
 
* CE Form->Menu->Table->Add file
 +
 +
== Creation ==
 +
; findTableFile(''fileName'')
 +
: Returns the TableFile class object for the saved file
 +
 +
; createTableFile(''fileName'', ''filePath'' OPTIONAL)
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: Returns a newly added table file.
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: If no file path is specified, it will create a blank file. Otherwise, it will read the contents from disk.
  
 
== Properties ==
 
== Properties ==

Revision as of 07:01, 11 March 2017

TableFile class: (Inheritance: Object)

Class for Cheat Engine Table Files (CE Form->Menu->Table)

Table files can be added from the Cheat Engine form.

  • CE Form->Menu->Table->Add file

Creation

findTableFile(fileName)
Returns the TableFile class object for the saved file
createTableFile(fileName, filePath OPTIONAL)
Returns a newly added table file.
If no file path is specified, it will create a blank file. Otherwise, it will read the contents from disk.

Properties

Name : string
The table file's name.
Stream : MemoryStream
The table file's underlying MemoryStream object.

Methods

saveToFile(filePath)
Saves the TableFile to the given file path.
getData() : MemoryStream
Returns the table file's underlying MemoryStream object.

Examples

local fileStr = nil
local tableFile = findTableFile('PlayerBaseHook.CEA')
if tableFile ~= nil then
  local stringStream = createStringStream()
  stringStream.Position = 0 -- if not set before using 'copyFrom' the 'StringStream' object will be inconsistent.
  stringStream.copyFrom(tableFile.Stream, tableFile.Stream.Size)
  fileStr = stringStream.DataString
  stringStream.destroy()
end

See also

Related Functions

Related Classes