Difference between revisions of "Lua:Class:TableFile"
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Line 28: | Line 28: | ||
stringStream.copyFrom(tableFile.Stream, tableFile.Stream.Size) | stringStream.copyFrom(tableFile.Stream, tableFile.Stream.Size) | ||
fileStr = stringStream.DataString | fileStr = stringStream.DataString | ||
− | stringStream. | + | stringStream.destroy() |
end | end | ||
Revision as of 06:24, 11 March 2017
TableFile class: (Inheritance: Object)
Class for Cheat Engine Table Files (CE Form->Menu->Table)
Table files can be added from the Cheat Engine form.
- CE Form->Menu->Table->Add file
Properties
- Name : string
- The table file's name.
- Stream : MemoryStream
- The table file's underlying MemoryStream object.
Methods
- saveToFile(filePath)
- Saves the TableFile to the given file path.
- getData() : MemoryStream
- Returns the table file's underlying MemoryStream object.
Examples
local fileStr = nil local tableFile = findTableFile('PlayerBaseHook.CEA') if tableFile ~= nil then local stringStream = createStringStream() stringStream.Position = 0 -- if not set before using 'copyFrom' the 'StringStream' object will be inconsistent. stringStream.copyFrom(tableFile.Stream, tableFile.Stream.Size) fileStr = stringStream.DataString stringStream.destroy() end